6.77c changes

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2 years ago#21
People are forgetting losing 80 Agility is 11 Armour rounded.
Coupled with Drow's base Strength, it makes her pretty Weak.

TME_Guy posted...
I'd prefer the 15/30/60 agi gain on marksmanship pre 6.75 now.


I agree with this as a better comprimise
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The official Flail Girl(Seven) of the Final Fantasy XIII: Agito(Type-0) board
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2 years ago#22
Wow Drow is even more broken now. What does she bring to the table now?
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Say no to D&D 4E!
2 years ago#23
Drow is THE SAME, learn to read, or even more powerfull than before...
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God Hand (Hard) <---> Dark Souls
2 years ago#24
They should just give her the Cent treatment and make her ult into her stats growth and give her some type of utility with her ult.
2 years ago#25
told y'all tranquil needed a nerf

makes me sad but oh wells. they were too good.

i really like the halberd buff.
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SFTBNTWTFH
http://steamcommunity.com/id/mikoow/ trade me dope items
2 years ago#26
this nerf is gonna poop on axe real bad tho

:/
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SFTBNTWTFH
http://steamcommunity.com/id/mikoow/ trade me dope items
2 years ago#27
Axe need 2 diferent boots now xD
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God Hand (Hard) <---> Dark Souls
2 years ago#28
GXL_Leon posted...
Drow is THE SAME, learn to read, or even more powerfull than before...


It's situational. If the enemy can get close enough, there goes the dmg, atk speed and armor or drow.
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https://dotabuff.com/players/33832422
2 years ago#29
Worst patch since the one that removed Gambler.
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Lik-Sang was a criminal organization - C4111
2 years ago#30
Hypothetically, if I stack boots, the higher speed pair takes priority? Or is it just the one purchased first? I don't think I've stacked boots....ever....
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