kenshejoePosted 9/4/2011 8:24:30 PM | But I suppose you have a point with strong attacks not needing to be unique |
WHYTBCPosted 9/5/2011 3:06:30 AM | kenshejoe posted... And for that creativity statement. There are really no limits. For example Look at the atari 2600. Short pixel mini games that sometimes had lots of bugs. Now look where we are with the 3DS, Wii, Not to mention other electronics.
No, its called getting new and enhanced technology to produce the 3DS. Back then, they didn't have this technology so it came out all crappy. |
WHYTBCPosted 9/5/2011 3:26:17 AM | Ice King ( Adventure Time ) ( FIXED ) Weak Attacks: He punches then freezes 1 2
Strong Attacks Upward: Uses Ice Ninja Nunchucks upward Forward: Uses Ice Ninja Nunchucks foward Downward: Play Drums
SMASH ATTACKS Upward: Smacks upward with Ice nunchucks Forward: Throws Ice shards Downward: Ice Barrier
Dash Attack: Creates ice trail behind him that could freeze enemies for a short time
Areial Attacks Center: Creates Ice Brick and throws Front: throws ice shards Back: throws ice shards behind Up: Throws ice shards up Down: Throws ice shards down
Special Attacks Standard: Ice Punch Forward: Ice Bolt Upward: Creates Ice under him to give him a boost Downward: Ice Shield
Grapples and Throw Downs Pummel: Freezes enemies in ice Front: Grabs and punches in the face Back: Grabs and throws 3 ice shard Up: Grabs and kicks upward Down: Grabs and slams down enemy with an ice brick
Punch Time Explosion Finisher: Uses Semi loyal pet and then Full Blast
Taunts Says "Hey Hey Hey", Makes dialing sound, Says "This is my domain", Bongo Butt. Could be 3 or 4.
And other things.
1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite. He falls in the middle 2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Tether Recoveries? Has double jump. Can Glide. Alternate Outfit: Ice King dressed as Finn |
WHYTBCPosted 9/5/2011 6:43:59 AM | I made Finn and Jake together. Now i'm going to try making them alone. Finn ( Adventure Time )
Weak Attacks: Finn punches twice and then he uppercuts 1 2 3
Strong Attacks Upward: Slices upward with his dagger Forward: Stabs forward with his dagger Downward: Finn Kicks
SMASH ATTACKS Upward: Slices upward with his sword Forward: Stabs forward with his sword Downward: Finn Headbutts
Dash Attack: Dive forward with sword
Areial Attacks Center: Slices with Sword Front: Stabs forward with dagger Back: Stabs behind with dagger Up: Stabs upward with sword Down: Stabs downward with sword
Special Attacks Standard: Caltrop Hail Storm Forward: Force of Blizzard Upward: Jumps high upward and uses twin sword attacks which makes him shoots downward with two swords Downward: Gauntlet Blast
Grapples and Throw Downs Pummel: Tackles and beats down Front: Grabs and punches in the face Back: Grabs and kicks in the face Up: Grabs and uppercuts Down: Grabs and slams down
Punch Time Explosion Finisher: Uses his wizard powers. (Sword hand, dragon eyes, tiger claw, vorpal hand, blazing feet, Beauteous Wings, and then magic blast.)
Taunts: Finn says "WHAT! You gotta be flippin kidding me", Finn says "Well, you gonna eat yourself tough guy.", Finn says "ADVENTURE TIME!", Finn does a winning dance. Could be 3 or 4.
And other things.
1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite. Middleweight
2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Status Effects? Double jump. Can't glide. Alternate Outfits: Fionna, Pajamas, Ice ninja, Princess bublegum's necklace and sweater. |
WHYTBCPosted 9/5/2011 6:59:31 AM | Jake ( Adventure Time ) Weak Attacks: 2 punches and a kick 1 2 3
Strong Attacks Upward: Uppercut Forward: Headbutt Downward: Bites
SMASH ATTACKS Upward: Jump Kick Forward: Stretches and headbutts Downward: Grows out his stomach to bounch enemies back
Dash Attack: Stretches forward while biting until he hits something or reaches the end of the arena. Where ever you stop is where you will be.
Areial Attacks Center: Makes himself into a big round ball which will bounce enemies back Front: Punch Back: Kick behind Up: Uppercuts with a big fist Down: Kicks downward with big feet
Special Attacks Standard: Punches with a giant fist Forward: Uses arrow of ice Upward: Grows upward Downward: Jumps upward and uses Flying jake punch
Grapples and Throw Downs Pummel: Beats down enemy Front: Grabs and punches with big fist Back: Grabs and kicks with big feet Up: Grabs and uppercuts with stretched arm Down: Grabs and tackles
Punch Time Explosion Finisher: Grows giant and punches the ground causing multiple explosions and fissures
Taunts: Hammer hands( if the enemy is close enough it can cause a small damage) , Finger Gun, Annoying Laugh, The scream song. Could be 3 or 4.
And other things.
1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite. Middleweight
2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Status effects? Double Jump. Can glide.(when falling he turns flat and glides downward) No status effects(weaknesses or resistances) Alternate Outfits: Cake, Ice Ninja, Dressed like a unicorn, Underwater gear. |
WHYTBCPosted 9/5/2011 7:00:31 AM | Finn ( Adventure Time ) Weak Attacks: Finn punches twice and then he uppercuts 1 2 3
Strong Attacks Upward: Slices upward with his dagger Forward: Stabs forward with his dagger Downward: Finn Kicks
SMASH ATTACKS Upward: Slices upward with his sword Forward: Stabs forward with his sword Downward: Finn Headbutts
Dash Attack: Dive forward with sword
Areial Attacks Center: Slices with Sword Front: Stabs forward with dagger Back: Stabs behind with dagger Up: Stabs upward with sword Down: Stabs downward with sword
Special Attacks Standard: Caltrop Hail Storm Forward: Force of Blizzard Upward: Jumps high upward and uses twin sword attacks which makes him shoots downward with two swords Downward: Gauntlet Blast
Grapples and Throw Downs Pummel: Tackles and beats down Front: Grabs and punches in the face Back: Grabs and kicks in the face Up: Grabs and uppercuts Down: Grabs and slams down
Punch Time Explosion Finisher: Uses his wizard powers. (Sword hand, dragon eyes, tiger claw, vorpal hand, blazing feet, Beauteous Wings, and then magic blast.)
Taunts: Finn says "WHAT! You gotta be flippin kidding me", Finn says "Well, you gonna eat yourself tough guy.", Finn says "ADVENTURE TIME!", Finn does a winning dance. Could be 3 or 4.
And other things.
1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite.
Middleweight
2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Status Effects? Double jump. Can't glide. No status effects. (Weaknesses and Resistances) Alternate Outfits: Fionna, Pajamas, Ice ninja, Princess bublegum's necklace and sweater. |
WHYTBCPosted 9/5/2011 7:03:44 AM | Ice King ( Adventure Time ) ( FIXED 2 ) Weak Attacks: He punches then freezes 1 2
Strong Attacks Upward: Uses Ice Ninja Nunchucks upward Forward: Uses Ice Ninja Nunchucks foward Downward: Play Drums
SMASH ATTACKS Upward: Smacks upward with Ice nunchucks Forward: Throws Ice shards Downward: Ice Barrier
Dash Attack: Creates ice trail behind him that could freeze enemies for a short time
Areial Attacks Center: Creates Ice Brick and throws Front: throws ice shards Back: throws ice shards behind Up: Throws ice shards up Down: Throws ice shards down
Special Attacks Standard: Ice Punch Forward: Ice Bolt Upward: Creates Ice under him to give him a boost Downward: Ice Shield
Grapples and Throw Downs Pummel: Freezes enemies in ice Front: Grabs and punches in the face Back: Grabs and throws 3 ice shard Up: Grabs and kicks upward Down: Grabs and slams down enemy with an ice brick
Punch Time Explosion Finisher: Uses Semi loyal pet and then Full Blast
Taunts Says "Hey Hey Hey", Makes dialing sound, Says "This is my domain", Bongo Butt. Could be 3 or 4.
And other things.
1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite. He falls in the middle 2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Status Effects? Has double jump. Can Glide. Weakness: Fire Resistance: Ice Alternate Outfits: Ice King dressed as Finn, Nice King, Without crown, Ice Queen. |
WHYTBCPosted 9/5/2011 7:25:33 AM | Mordecai & Rigby ( Regular Show ) (FIXED) Weak Attacks: 2 Mordecai Punches, Multi Rigby punches 1 2 Multi-Hit
Strong Attacks Upward: Rigby jumps up and punches Forward: Mordecai Strongly Punches Downward: Rigby hits enemy with tail
SMASH ATTACKS Upward: Rigby jumps up and bites Forward: Mordecai Tackles Downward: Rigby bites
Dash Attack: Mordecai slides and rigby rolls
Areial Attacks Center: Rigby bites Front: Mordecai kicks Back: Rigby hits with his tail Up: Rigby kicks upward Down: Mordecai slams down
Special Attacks Standard: Rigby turns into Were-Skunk Rigby and blasts skunk fumes at enemies Forward: Mordecai throws Rigby Upward: Uses Swan to fly up Downward: Mordecai slams funerture on enemy ( chair, lamp, side table, ect.)
Grapples and Throw Downs Pummel: Mordcai slams down and rigby bites them Front: Mordecai grabs and then puts the enemy in headlock and punches Back: Rigby grabs and bites Up: Mordecai throws Rigby up and rigby grabs and punches multiple times until they hit the ground Down: Mordecai grabs and Tackles
Punch Time Explosion Finisher: Death Kwon Finisher ( Mordecai and Rigby use death kwon punch and block to create a hole into the center of the earth, then Mordecai grabs Rigby and uses Death Kwon Jump to get out of there before it explodes. It then causes a big explosion on the battlefield.)
Taunts: Mordecai plays punchies with Rigby, Rigby shouts "STOP TALKING", Mordecai shows off muscles, Mordecai and Rigby say "Ohhhhhhhhhhhhhhhh" Could be 3 or 4.
And other things.
1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite.
Middleweight
2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Status Effects? They can double jump. They can't glide. No status effects. Alternate Outfits: Future Rockstar Mordecai and Rigby, Madman Mordo and Mysterious Mr. R, The costumes from "But I Have a Receipt", Astronaunt Outfits. |
kenshejoePosted 9/5/2011 9:05:20 AM | WHYTBC posted...
kenshejoe posted...
And for that creativity statement. There are really no limits. For example Look at the atari 2600. Short pixel mini games that sometimes had lots of bugs. Now look where we are with the 3DS, Wii, Not to mention other electronics. No, its called getting new and enhanced technology to produce the 3DS. Back then, they didn't have this technology so it came out all crappy.
They couldn't create this new technology if they didn't have creativity. If the game companies didn't come up with new and fresh ideas like 3D graphics, touch screens. Heck if we didn't have creativity we might have not even got the atari. |
WHYTBCPosted 9/5/2011 11:06:22 AM | Okay, you did not understand what I said... |