Ideas for Movelists(a second chance)?

#81kenshejoePosted 9/4/2011 7:24:30 PM
But I suppose you have a point with strong attacks not needing to be unique
#82WHYTBCPosted 9/5/2011 2:06:30 AM

kenshejoe posted...
And for that creativity statement. There are really no limits. For example Look at the atari 2600. Short pixel mini games that sometimes had lots of bugs. Now look where we are with the 3DS, Wii, Not to mention other electronics.

No, its called getting new and enhanced technology to produce the 3DS. Back then, they didn't have this technology so it came out all crappy.

#83WHYTBCPosted 9/5/2011 2:26:17 AM

Ice King ( Adventure Time ) ( FIXED )

Weak Attacks: He punches then freezes
1 2

Strong Attacks
Upward: Uses Ice Ninja Nunchucks upward
Forward: Uses Ice Ninja Nunchucks foward
Downward: Play Drums

SMASH ATTACKS
Upward: Smacks upward with Ice nunchucks
Forward: Throws Ice shards
Downward: Ice Barrier

Dash Attack: Creates ice trail behind him that could freeze enemies for a short time

Areial Attacks
Center: Creates Ice Brick and throws
Front: throws ice shards
Back: throws ice shards behind
Up: Throws ice shards up
Down: Throws ice shards down

Special Attacks
Standard: Ice Punch
Forward: Ice Bolt
Upward: Creates Ice under him to give him a boost
Downward: Ice Shield

Grapples and Throw Downs
Pummel: Freezes enemies in ice
Front: Grabs and punches in the face
Back: Grabs and throws 3 ice shard
Up: Grabs and kicks upward
Down: Grabs and slams down enemy with an ice brick

Punch Time Explosion Finisher: Uses Semi loyal pet and then Full Blast

Taunts Says "Hey Hey Hey", Makes dialing sound, Says "This is my domain", Bongo Butt.
Could be 3 or 4.

And other things.

1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite.

He falls in the middle

2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Tether Recoveries?

Has double jump. Can Glide.

Alternate Outfit: Ice King dressed as Finn

#84WHYTBCPosted 9/5/2011 5:43:59 AM

I made Finn and Jake together. Now i'm going to try making them alone.

Finn ( Adventure Time )

Weak Attacks: Finn punches twice and then he uppercuts
1 2 3

Strong Attacks
Upward: Slices upward with his dagger
Forward: Stabs forward with his dagger
Downward: Finn Kicks

SMASH ATTACKS
Upward: Slices upward with his sword
Forward: Stabs forward with his sword
Downward: Finn Headbutts

Dash Attack: Dive forward with sword

Areial Attacks
Center: Slices with Sword
Front: Stabs forward with dagger
Back: Stabs behind with dagger
Up: Stabs upward with sword
Down: Stabs downward with sword

Special Attacks
Standard: Caltrop Hail Storm
Forward: Force of Blizzard
Upward: Jumps high upward and uses twin sword attacks which makes him shoots downward with two swords
Downward: Gauntlet Blast

Grapples and Throw Downs
Pummel: Tackles and beats down
Front: Grabs and punches in the face
Back: Grabs and kicks in the face
Up: Grabs and uppercuts
Down: Grabs and slams down

Punch Time Explosion Finisher: Uses his wizard powers. (Sword hand, dragon eyes, tiger claw, vorpal hand, blazing feet, Beauteous Wings, and then magic blast.)

Taunts: Finn says "WHAT! You gotta be flippin kidding me", Finn says "Well, you gonna eat yourself tough guy.", Finn says "ADVENTURE TIME!", Finn does a winning dance.
Could be 3 or 4.

And other things.

1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite.

Middleweight

2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Status Effects?

Double jump. Can't glide.

Alternate Outfits: Fionna, Pajamas, Ice ninja, Princess bublegum's necklace and sweater.

#85WHYTBCPosted 9/5/2011 5:59:31 AM

Jake ( Adventure Time )

Weak Attacks: 2 punches and a kick
1 2 3

Strong Attacks
Upward: Uppercut
Forward: Headbutt
Downward: Bites

SMASH ATTACKS
Upward: Jump Kick
Forward: Stretches and headbutts
Downward: Grows out his stomach to bounch enemies back

Dash Attack: Stretches forward while biting until he hits something or reaches the end of the arena. Where ever you stop is where you will be.

Areial Attacks
Center: Makes himself into a big round ball which will bounce enemies back
Front: Punch
Back: Kick behind
Up: Uppercuts with a big fist
Down: Kicks downward with big feet

Special Attacks
Standard: Punches with a giant fist
Forward: Uses arrow of ice
Upward: Grows upward
Downward: Jumps upward and uses Flying jake punch

Grapples and Throw Downs
Pummel: Beats down enemy
Front: Grabs and punches with big fist
Back: Grabs and kicks with big feet
Up: Grabs and uppercuts with stretched arm
Down: Grabs and tackles

Punch Time Explosion Finisher: Grows giant and punches the ground causing multiple explosions and fissures

Taunts: Hammer hands( if the enemy is close enough it can cause a small damage) , Finger Gun, Annoying Laugh, The scream song.
Could be 3 or 4.

And other things.

1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite.

Middleweight

2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Status effects?

Double Jump. Can glide.(when falling he turns flat and glides downward) No status effects(weaknesses or resistances)

Alternate Outfits: Cake, Ice Ninja, Dressed like a unicorn, Underwater gear.

#86WHYTBCPosted 9/5/2011 6:00:31 AM

Finn ( Adventure Time )


Weak Attacks: Finn punches twice and then he uppercuts
1 2 3

Strong Attacks
Upward: Slices upward with his dagger
Forward: Stabs forward with his dagger
Downward: Finn Kicks

SMASH ATTACKS
Upward: Slices upward with his sword
Forward: Stabs forward with his sword
Downward: Finn Headbutts

Dash Attack: Dive forward with sword

Areial Attacks
Center: Slices with Sword
Front: Stabs forward with dagger
Back: Stabs behind with dagger
Up: Stabs upward with sword
Down: Stabs downward with sword

Special Attacks
Standard: Caltrop Hail Storm
Forward: Force of Blizzard
Upward: Jumps high upward and uses twin sword attacks which makes him shoots downward with two swords
Downward: Gauntlet Blast

Grapples and Throw Downs
Pummel: Tackles and beats down
Front: Grabs and punches in the face
Back: Grabs and kicks in the face
Up: Grabs and uppercuts
Down: Grabs and slams down

Punch Time Explosion Finisher: Uses his wizard powers. (Sword hand, dragon eyes, tiger claw, vorpal hand, blazing feet, Beauteous Wings, and then magic blast.)

Taunts: Finn says "WHAT! You gotta be flippin kidding me", Finn says "Well, you gonna eat yourself tough guy.", Finn says "ADVENTURE TIME!", Finn does a winning dance.
Could be 3 or 4.

And other things.

1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite.

Middleweight

2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Status Effects?

Double jump. Can't glide. No status effects. (Weaknesses and Resistances)

Alternate Outfits: Fionna, Pajamas, Ice ninja, Princess bublegum's necklace and sweater.

#87WHYTBCPosted 9/5/2011 6:03:44 AM

Ice King ( Adventure Time ) ( FIXED 2 )

Weak Attacks: He punches then freezes
1 2

Strong Attacks
Upward: Uses Ice Ninja Nunchucks upward
Forward: Uses Ice Ninja Nunchucks foward
Downward: Play Drums

SMASH ATTACKS
Upward: Smacks upward with Ice nunchucks
Forward: Throws Ice shards
Downward: Ice Barrier

Dash Attack: Creates ice trail behind him that could freeze enemies for a short time

Areial Attacks
Center: Creates Ice Brick and throws
Front: throws ice shards
Back: throws ice shards behind
Up: Throws ice shards up
Down: Throws ice shards down

Special Attacks
Standard: Ice Punch
Forward: Ice Bolt
Upward: Creates Ice under him to give him a boost
Downward: Ice Shield

Grapples and Throw Downs
Pummel: Freezes enemies in ice
Front: Grabs and punches in the face
Back: Grabs and throws 3 ice shard
Up: Grabs and kicks upward
Down: Grabs and slams down enemy with an ice brick

Punch Time Explosion Finisher: Uses Semi loyal pet and then Full Blast

Taunts Says "Hey Hey Hey", Makes dialing sound, Says "This is my domain", Bongo Butt.
Could be 3 or 4.

And other things.

1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite.

He falls in the middle

2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Status Effects?

Has double jump. Can Glide. Weakness: Fire Resistance: Ice

Alternate Outfits: Ice King dressed as Finn, Nice King, Without crown, Ice Queen.

#88WHYTBCPosted 9/5/2011 6:25:33 AM

Mordecai & Rigby ( Regular Show ) (FIXED)


Weak Attacks: 2 Mordecai Punches, Multi Rigby punches
1 2 Multi-Hit

Strong Attacks
Upward: Rigby jumps up and punches
Forward: Mordecai Strongly Punches
Downward: Rigby hits enemy with tail

SMASH ATTACKS
Upward: Rigby jumps up and bites
Forward: Mordecai Tackles
Downward: Rigby bites

Dash Attack: Mordecai slides and rigby rolls

Areial Attacks
Center: Rigby bites
Front: Mordecai kicks
Back: Rigby hits with his tail
Up: Rigby kicks upward
Down: Mordecai slams down

Special Attacks
Standard: Rigby turns into Were-Skunk Rigby and blasts skunk fumes at enemies
Forward: Mordecai throws Rigby
Upward: Uses Swan to fly up
Downward: Mordecai slams funerture on enemy ( chair, lamp, side table, ect.)

Grapples and Throw Downs
Pummel: Mordcai slams down and rigby bites them
Front: Mordecai grabs and then puts the enemy in headlock and punches
Back: Rigby grabs and bites
Up: Mordecai throws Rigby up and rigby grabs and punches multiple times until they hit the ground
Down: Mordecai grabs and Tackles

Punch Time Explosion Finisher: Death Kwon Finisher ( Mordecai and Rigby use death kwon punch and block to create a hole into the center of the earth, then Mordecai grabs Rigby and uses Death Kwon Jump to get out of there before it explodes. It then causes a big explosion on the battlefield.)

Taunts: Mordecai plays punchies with Rigby, Rigby shouts "STOP TALKING", Mordecai shows off muscles, Mordecai and Rigby say "Ohhhhhhhhhhhhhhhh"
Could be 3 or 4.

And other things.

1. What form of Competitive Balance do they fall in? Lightweights are fast and nimble, but slow and frail, while Heavyweights are the complete opposite.

Middleweight

2. Unique abilities and traits can be addressed. Do they have multiple jumps? Can they glide? Status Effects?

They can double jump. They can't glide. No status effects.

Alternate Outfits: Future Rockstar Mordecai and Rigby, Madman Mordo and Mysterious Mr. R, The costumes from "But I Have a Receipt", Astronaunt Outfits.

#89kenshejoePosted 9/5/2011 8:05:20 AM
WHYTBC posted...

kenshejoe posted...

And for that creativity statement. There are really no limits. For example Look at the atari 2600. Short pixel mini games that sometimes had lots of bugs. Now look where we are with the 3DS, Wii, Not to mention other electronics.

No, its called getting new and enhanced technology to produce the 3DS. Back then, they didn't have this technology so it came out all crappy.


They couldn't create this new technology if they didn't have creativity. If the game companies didn't come up with new and fresh ideas like 3D graphics, touch screens. Heck if we didn't have creativity we might have not even got the atari.
#90WHYTBCPosted 9/5/2011 10:06:22 AM

Okay, you did not understand what I said...