My points are actually pretty well distributed, but i think I could squeeze an extra 30-50 points into more useful stats with a respec.
I have maxed Aura Life and Aura Effect, and would like to also max player damage and hero boost. I was wondering how many points a lv. 70 respec'd player has to play with and where the points should go.
I'm pretty well rounded right now with points in move speed and cast speed to help keep the choke points alive, so in keeping with this I might not get to max 4 stats and I'm ok with that just wondering what other people have done, suggestions, etc. --- "You think that's frustrating? Try beating Yiazmat with nothing but PAPER PLATES." -Knivex, Posted 11/28/2006 2:38:59 AM
DK_540 posted... i have two monks, i main a dps monk that looks like this 70/70/39/0 (base stats) 50/70 0/0/0/0
my aura monk, 70 all tower stats with 19 speed
Hybrid really isn't very good unless you're going to be pure towers with a high element. even then it's just best to have two chars, one spec for dps and one for towers.
These are very close to mine. On the dps I have some points shifted out of speed and into casting rate (since more speed doesn't really make a noticeable difference and my equipment adds 60). Might as well have some marginally faster repairs if needed. I rarely use tower boost, but that's another option for the extra points.
Likewise, my aura monk has some points pulled from radius and put into casting rate (apparently I hate blue stats or something), since radius can become a problem if it gets too large. I'd be well over 100 if I had 70 invested, and that's way too big for some maps. --- You can't make an omelette without crushing dozens of eggs beneath your steel boot and then publicly disemboweling the chickens that laid them as a warning.
ok well im kind of hybrid, with my weapon at 1600 atk and hero boost i'm kind of relied upon by friends to fight ogres.
I heard putting points into rate on console is bad because it causes your towers to break, so i think those points would go to hero boost instead, and aura range only needs so much to cover whole chokes so points from that can go to movement and casting.
I was thinking 20/29/20/20 0/70 70/70/0/0 Thats a general idea of my priorities, but the Hero Damage doesnt seem to up my dps enough to be worth it, only reason its so low. --- "You think that's frustrating? Try beating Yiazmat with nothing but PAPER PLATES." -Knivex, Posted 11/28/2006 2:38:59 AM