Card Making Game V.7: Off the Rails
Castlevania themed cards:
6*, Dark, Warrior/Effect, 2300/1800
You can Special Summon this card from your hand if your opponent controls at least one face-up Dark monster. When this card is summoned, your opponent cannot activate any trap cards until the End Phase
3*, Dark, Spellcaster/Effect, 0/1500
Flip: You can discard one card from your hand to add one "Item" Spell card from your deck to your hand.
Item: Super Potion
Increase both players Life Points by 3000.
Item: Shield Potion
All battle damage inflicted this turn becomes 0.
Item: Mana Prism
Remove from play one Spell card in your Graveyard and add one Spell card to your hand from the Graveyard. That card cannot be activated this turn.
This card can only be equipped to one face-up Alucard you control. The equipped monster can attack your opponent directly this turn.
This card can only be activated while you control one face-up Alucard. Tribute on monster you control (except Alucard) and increase your Life Points by the tributed monsters level by 300
Return all face up equip cards to their owners decks and shuffle them.
8*, Dark, Fiend/Effect, 3000/3000
This card cannot be Special Summoned from the Graveyard. This card can only be Special Summoned from your hand when at least two monsters you control are destroyed. When this card inflicts battle damage to your opponent, they must discard one random card from their hand. You must either pay 1000 Life-Points (non-reversible) or tribute one monster you control during each of your End Phases. If you cannot, destroy this card.
8*, Dark, Fiend/Effect, 0/2500
This card cannot be Special Summoned from your Graveyard. During each of your Standby Phases, Special Summon one Puppet Token (2*, Dark, Fiend, 0/0) in Defense Position. Once per turn, you can switch control of one Puppet Token and one face-up monster your opponent controls. You cannot attack your opponent directly during the turn this effect is activated.
XBL GT- A Flying Ewok
Official Arrow to the Knee of the Skyrim board (360)
Amazoness support. Added Xyz monsters for them and a way to get them out easier.
If this card attacks: It cannot attack during your next Battle Phase. Monsters your opponent controls with less ATK than this card's cannot declare an attack.
While you have 4 or more Amazoness monsters in your Graveyard: You can Special Summon this card from your hand. When this card is Summoned: Target 1 Spell/Trap Card on the field; destroy it.
Amazoness Victorious Dianaea of Protection
2 Level 4 Warrior-Type monsters
If your opponent declares an attack on an "Amazoness" monster you control: You can detach 1 Xyz Material; Negate the attack and destroy 1 Spell/Trap Card your opponent controls.
Amazoness Victorious Athenaea of Aegis
2 Level 6 Warrior-Type monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material; "Amazoness" monsters you control cannot be destroyed by card effects until the End Phase.
Amazoness Victorious Heranaea of Temper
2 Level 6 Warrior-Type monsters
While this card has attached Xyz Materials: It gains 700 ATK. Once per turn, during either player's turn: You can detach 2 Xyz Materials: Destroy face-up non-"Amazoness" monsters.
Amazoness Full Frontal
Target 1 "Amazoness" monster you control; it gains 1000 ATK until the End Phase. During the turn this card is activated, if the targeted monster destroys a monster by battle: The targeted monster is switched to Defense Position at the end of the Damage Step.
Amazoness Combat Heirloom
The equipped "Amazoness" monster gains 500 ATK and DEF. While this card is in the Graveyard: You can banish 2 "Amazoness" monsters from your Graveyard; add this card to your hand.
I don't usually double post...
Just for fun, some random boss monsters that have been laying around in my databanks.
Herald of the Black Beast
You can tribute this card you control: Add 1 "The Black Ram of Zeus" from your deck or Graveyard to your hand.
The Black Ram of Zeus
Must be Tribute Summoned by tributing 3 monsters. Must be Special Summoned (from your hand) by banishing 5 Thunder-Type monsters from your Graveyard and cannot be Special Summoned by other ways. The summon of this card cannot be negated. Once per turn, if this card would be destroyed by your opponent's card effect: You can banish 1 monster from your hand; this card is not destroyed. Once per turn: You can discard 1 card to target 1 card your opponent controls; destroy it.
You can Special Summon this card by banishing 2 FIRE monsters you control. Once per turn: you can inflict 800 damage to your opponent. You can Tribute this card; destroy 1 monster your opponent controls then inflict 1200 damage to your opponent.
Tzanmaius, the Lord Emperor of Kingly Monarchs
2 Level 6 "Monarch" monsters
While this card is face-up on the field: You can Normal Summon an additional monster during your Main Phase. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Monarch" monster from your Graveyard or that has been banished to your hand.
Guardian Princess of Crystal Beasts
3 Level 4 "Crystal Beast" monsters
You can detach 1 Xyz Material to target 1 "Crystal Beast" monster from your Graveyard; place it face-up in your Spell & Trap Card Zone as a Continuous Spell Card. Once per turn: You can detach 1 Xyz Material to target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.
THE OVERRULING GALAXY
Cannot be Normal Summoned or Set. Must be Special Summoned from your Hand or Graveyard by banishing 7 Level 7 or higher monsters you control or in your Graveyard and cannot be Special Summoned by other ways. Once per turn, when your opponent activates a Spell/Trap Card: You can banish the top 5 cards of your deck; negate the activation and effect of that card, then destroy it.
Banish 1 Equip Spell in your hand or graveyard then special summon from your extra deck 1 Fusion Monster that lists the banished card as fusion material.
Machine / Light / Fusion
1500 / 1500
"Double Tool C&D"
This card cannot be special summoned except by the effects of "Armament Reincarnation". If this card declares an attack increase its attack by 1000 and negate the effect of the attack target until the end of the damage step. At the end of your opponents battle phase destroy any monster that targeted this monster as an attack target.
Fiend / Light / Fusion
100 / 100
This card cannot be special summoned except by the effects of "Armament Reincarnation". Once per turn you can target 1 face-up monster. The attack and defence of the targeted monster becomes 100. During each of your standby phases you lose 500 L.P. (this is not optional).
Plant / Light / Fusion
1500 / 1500
"Broken Bamboo Sword"
This card cannot be special summoned except by the effects of "Armament Reincarnation". If this card destroys a monster by battle select and activate 1 effect :
- Draw 1 card
- Your opponent skips their next draw phase
Pokemon Leader Erika
Spellcaster / Earth
2000 / 1900
If a Plant-Type monster deals damage to your opponent increase your L.P. by an equal amount.
Pokemon Leader Gardenia
Warrior / Earth
1600 / 1100
If a Plant-Type monster you control attacks a monster with a higher level increase the attack of your Plant-Type monster by 300 times the difference during the damage step only
Pokemon Leader Cilan
Warrior / Earth
1500 / 1200
Increase the attack of all Plant-Type monsters that you control by 300.
Just for fun
Select 1 card from your opponents deck and show it to your opponent. That card is then placed Face-down in your opponents banished zone. If this card is destroyed by your opponents card effect add the card banished by this effect to your hand. If this card is destroyed by your card effect your opponent must add the card banished by this card's effect to their hand.
Neither player can special summon Synchro or Xyz monsters. Any Special summoned monster cannot declare an attack during the turn they are special summoned.
Pokemon Leader Sabrina
Psychic / Dark
1400 / 1200
If a Psychic-Type monster on your field battles an opponents monster increase your monsters attack by 200 times the Level OR 300 times the Rank of your opponents monster until the end of the damage step.
Pokemon Leader Tate
Psychic / Dark
1800 / 2000
Increase the attack of all your Psychic-Type monsters by 800. If you control "Pokemon Leader Liza" you can normal summon this monster without tributes.
Pokemon Leader Liza
Psychic / Light
2000 / 1800
Increase the Defence of all your Psychic-Type monsters by 800. If you control "Pokemon Leader Tate" you can normal summon this monster without tributes.
Pokemon Leader Elite Lucian
Psychic / Earth
2600 / 2100
Once per turn you can pay 1200 L.P. to target 1 Psychic-Type monster you control and 1 other monster on either side of the field. Switch the effects of the two targeted monsters until the end phase of your opponents next turn.
Pokemon Leader Elite Caitlin
Psychic / Wind
3000 / 2400
If a Psychic-Type monster on your field (including this one) is destroyed by battle or card effect roll 1 die. Then destroy a number of cards equal to the die roll.
Pokemon Leader Elite Will
Psychic / Water
2600 / 1900
If a Psychic-Type monster on your field battles an opponents monster increase your monsters attack by 400 times the number of cards in your opponents hand until the end phase.
Once per turn the turn player can banish 2 "Pokemon Leader" monsters from their graveyard. If they do "Pokemon Leader Elite" monsters can be normal summoned without tribute during the current turn. If a "Pokemon Leader Elite" monster is destroyed by battle its controller can add 1 "Pokemon Leader Elite" monster from their deck to their hand.
On the third page, the make your opponent suffer and LOL is way too powerful. The chance of an American nickle landing on it's side is 1 in 6000 (other coins are similar but I haven't done the math and whether it's concrete or glass makes a large difference). So if you used a nickel as the coin, you would almost certain win the duel after 12000 flips. Not a card I would use, but for people who were determined to win tournaments would make entire decks around that card.
Yugioh Versions, Archetype Alliance
Pokemon Leader Elite Ninja, Koga
Warrior / Dark
2500 / 2200
This card is unaffected by the effects of "Venom Swamp". As long as this card remains face-up on the field "Venom" monsters can be tribute summoned with one less tribute. During each of your end phases deal 300 L.P. damage to your opponent for each Venom counter on their monsters.
Pokemon Leader Venom Ninja, Janine
Warrior / Dark
1400 / 1700
FLIP : Distribute 3 Venom amongst your opponents face-up monsters.
During the end phase if "Venom Swamp" is face-up on the field you can flip this card into face-down defence mode.
Pokemon Leader Venom Rocker, Roxie
Spellcaster / Dark
1650 / 1400
Once per turn you can target 1 face-up monster with 3 or more Venom Counters on it. Destroy the targeted monster and deal 1000 L.P. damage to your opponent.
Lv: 1 / FIRE / Machine / Effect / ATK: 1000 / DEF: 0
durring either players turn (wether this card is a monster or an equip card): you can target 1 other face-up monster; equip this card to that target. durring the third end plase after this card has been equipped to a monster: destroy it if this card is still equipped to it. if this card is in your grave, you can add it to your hand instead of conducting a normal draw.
Hey I just met you, And this is crazy But here's my number, So call me maybe
I'M THE HIERATIC DUELIST! You don't stand a chance!
Off the rails
During your battle phase increase the attack of your monsters by 1000. Each time a monster on your field declares an attack you must shout an appropriate battle cry, if you do not then this card is destroyed.
This card cannot be destroyed or removed from the field except by its own effect. After activation the owner of this card must stand on their head. If at any time they stop or fall over this card is destroyed. As long as this card remains face-up the following effects are applied :
- If a monster on your opponents field would have its attack and/or defence increased/decreased then that monster instead has its attack and/or defence decreased/increased by an equal amount.
- If your opponent would have their L.P. increased/decreased as a result of a card effect then they have their L.P. decreased/increased by an equal amount instead.
Machine / Wind
? / 2000
When this card is summoned its controller must preform any number of continuous Cartwheels (less than 3 seconds between finishing 1 and starting the next). This cards original attack is equal to 800 times the number of Cartwheels preformed.
Pokemon Leader Blaine
Spellcaster / Fire
2400 / 2600
As long as this card remains face-up on the field you can tribute summon Fire-Attribute monsters with 1 less tribute. If a Fire-Attribute monster on your field destroys a monster by battle deal 1000 L.P. damage to your opponent.
Pokemon Leader Flannery
Warrior / Fire
2200 / 200
Once per turn you can target 1 face-up Fire-Attribute Monster on yor field. Increase the targeted monsters Attack by 1000. During your end phase reduce the targeted monsters attack by 1500 (even if this card is no longer on the field)
Pokemon Leader Elite Flint
Warrior / Fire
2600 / 2400
Once per turn you can attach 1 Fire-Attribute monster in your hand to 1 face-up Xyz monster on your field as a Xyz unit.
Pokemon Leader Chili
Warrior / Fire
1200 / 1200
Increase the attack of all Fire-Type monsters by 300