Man i sure hope they don't ruin Skyrim like they did Cyrodill

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User Info: k darkfire

k darkfire
5 years ago#1
Cyrodill was basically described as an Aztec jungle inhabited by Chinese Romans filled to the brim with esoteric mystery cults, Moth Priests walking through the streets "in a cloud of ancestors", river-dragons swimming through the rich alluvial waters and dragons nesting in the roof of White-Gold tower. Entire neighborhoods dangled high in the air on jeweled bridges, gondolas and canals to take you through the heart of the Imperial City, and rise-paddies with sweating peasants working out in the sweltering heat. Magical gardens with enchanted topiaries to look like the Emperors of old, the wind their voice and birds moving the branches to simulate facial expressions.


It sucks because Oblivion could have been unique instead of generic. I liked Oblivion but i expected it to be unique like morrowind and not make it generic LOTRs like citys.
UC
http://i42.tinypic.com/2qsqihw.gif

User Info: AncientDozer

AncientDozer
5 years ago#2

darkfire9189 posted...
Cyrodill was basically described as an Aztec jungle inhabited by Chinese Romans filled to the brim with esoteric mystery cults, Moth Priests walking through the streets "in a cloud of ancestors", river-dragons swimming through the rich alluvial waters and dragons nesting in the roof of White-Gold tower. Entire neighborhoods dangled high in the air on jeweled bridges, gondolas and canals to take you through the heart of the Imperial City, and rise-paddies with sweating peasants working out in the sweltering heat. Magical gardens with enchanted topiaries to look like the Emperors of old, the wind their voice and birds moving the branches to simulate facial expressions.


It sucks because Oblivion could have been unique instead of generic. I liked Oblivion but i expected it to be unique like morrowind and not make it generic LOTRs like citys.
---
UC
http://i42.tinypic.com/2qsqihw.gif


I was kind of disappointed about that. But they did say the streets of America were paved with gold. . and look how that turned out.

User Info: Omega_Gilgamesh

Omega_Gilgamesh
5 years ago#3
Where did you hear that description? And yes, I felt Oblivion was lacking in the imaginative visual design department. I mean, even the Deadlands of Oblivion were extremely formulaic.

And yes, America's streets are paved with gold, but in a more poetic sense.
"The error lies between the keyboard and the chair."-Dailchiban

User Info: Ghoul30

Ghoul30
5 years ago#4
Soooo....going at my newly paved road with a pick-ax looking for gold is NOT a good idea?

User Info: AncientDozer

AncientDozer
5 years ago#5
Ghoul30 posted...
Soooo....going at my newly paved road with a pick-ax looking for gold is NOT a good idea?

Yeeeaah. . no. Sorry chief. You'll have better luck finding gold teeth in a hobo's mouth.

User Info: k darkfire

k darkfire
5 years ago#6

From: Omega Gilgamesh | #003
Where did you hear that description? And yes, I felt Oblivion was lacking in the imaginative visual design department. I mean, even the Deadlands of Oblivion were extremely formulaic.


Just by reading in-game books in Morrowind describing it.
UC
http://i42.tinypic.com/2qsqihw.gif

User Info: setster101

setster101
5 years ago#7
Well, it all would have looked a lot better if it was a smaller map. However, because it was not, the same generic forests and caves, and mines, etc etc made it leave a little to be desired. I still love how beautiful it was though, especially for 2006 graphics.

User Info: ShockWav3

ShockWav3
5 years ago#8
It had nothing to do with the map size, the cities and architecture feel were just beyond generic. There was so little mythic culture it all just seemed so boring and unimaginative.
Nihil Novi Sub Sol!

User Info: FunleashTheUry

FunleashTheUry
5 years ago#9
You'll have better luck finding gold teeth in a hobo's mouth.

http://www.youtube.com/watch?v=eUjXLETFniE

**** yeah.
"Slipknot is a sort of Fisher-Price My First Metal Band" -Anso DF

User Info: ramrod24xxx

ramrod24xxx
5 years ago#10
I think at least some parts will be unique in Skyrim the wiki says.

271st year."[1] There are also influences from Morrowind, such as in the city of Winterhold, Solitude's rival, since refugees from Morrowind escape there, bringing new ideas, cultures, and stimulating the economy.

Hopefully they brought new architecture too.
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