ITT: A perfect multiplayer(co-op) experience and how it would work.

#31xiTz_RyaNx(Topic Creator)Posted 1/5/2011 11:47:58 PM
You raise a very good point. Insted of holding onto seperate info for every different friend, how about if you complete a quest, whether it's in co-op or single player, the progress is recorded and saved to your character to it's moved over from single player to co-op and vice versa. That way, you could still accompany friends on quest they haven't done, but you wouldn't be getting any progression for it because you've already done it. You just get experience for killing creatures like you would for anything.
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Gamertag: GotMyProSocksOn PSN: RyaN_Th3_L10N
Bad Company 2 > Black Ops > Reach
#32duffmukchawPosted 1/6/2011 3:33:49 AM

Why are you worrying about experience farming, TES doesn't have experience, it has a skill based lvl system where you lvl your skills by using them, not by completing quests for experience points.

#33xiTz_RyaNx(Topic Creator)Posted 1/6/2011 1:31:23 PM
Very true, since there isn't really any experience, it wouldn't be as much of a problem anyways.
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Gamertag: GotMyProSocksOn PSN: RyaN_Th3_L10N
Bad Company 2 > Black Ops > Reach