How do you think armor will be handled?

#1DarkBlademasterPosted 1/13/2011 5:25:28 PM
Will we see a system, like in Fallout 3, where the entire armor set is just one piece (plus a helmet)? Or will it be the traditional Elder Scrolls set up with gloves, cuirass, grieves, boots, helmet, and pauldrons?

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#2Smokey_BeraPosted 1/13/2011 5:27:45 PM
I hope they do it like Morrowind with individual pauldrons.
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#3DarkBlademaster(Topic Creator)Posted 1/13/2011 5:29:00 PM
I'm hoping for individual pieces, too. But for some reason I have this feeling Bethesda might use the Fallout 3 system here.

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#4rodman870Posted 1/13/2011 5:42:03 PM
Individualized pieces. Full armour on just one shoulder and arm and youd look like nightmare.. or Edward Elric.. or a gladiator. Damnit I want Individualized pieces :O
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#5JimmyFraskaPosted 1/13/2011 5:51:19 PM
I want Morrowind style. I suspect Oblivion style. I loathe the idea of Fallout 3 style
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#6Srk700Posted 1/13/2011 6:01:26 PM
Hopefully like Morrowind. I like having the right pauldron either missing or smaller than the left. Have a feeling it'll be Oblivion style though.
#7ramrod24xxxPosted 1/13/2011 8:15:08 PM
I think there will be individual pieces. If you look at the scans closely, and this may just be the armor style, but the pauldrens on the elvish looking armor dont seem to be connected to the armor the way they were in oblivion. It could just be more detail, but idk. Also the other outfit seems to have a different shoulder on one of the scans, but still im unsure.
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#8TommyTwoTime77Posted 1/13/2011 8:17:06 PM
Hopefully individual pieces
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#9Izick_the_SpyPosted 1/13/2011 8:20:37 PM
Let's be honest with ourselves here, we all want more available pieces, but Bethesda is going to either make it like Oblivion, or streamline it to the point of Fallout 3, for better or worse.
#10SandalFuryPosted 1/13/2011 8:38:30 PM
Fallout 3 had armor like that because that's how the Fallout series does armor. Anyone who thinks Bethesda will implement that system in any ES game never played any other Fallout game.
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