The pictures are unline and heres a summary of the content
-Third-person view has been improved -A total of five cities will be available – and they’ll be massive. -No HUD option included. -Conversations are no longer done in the zoomed perspective, and will instead unfold more naturally. -Players can craft new weapons by visiting a weapons smithy. -You can duel with NPCs in the middle of the street, ala the Wild West. -The Enchanting skill makes a return, while mysticism is out. -”Radiant Storytelling”/ Level Scaling 2.0 – The game tailors content to your capabilities and experience. -Fast-Travel is making a comeback. -You can now sprint. -Dynamic Shadows confirmed -Character models have been beefed up, with NPCs showing more emotion and improved distinction between races. -Radiant AI is back. -The game engine has been tweaked to accommodate effects such as trees and branches that sway independently in the wind, while snow falls in a much more realistic manner. -10 races confirmed -Dungeons are more unique this time around -Finishing moves included -Children will be featured in the game (they were conspicuously absent from Oblivion) -Dialogue will commence when you approach a threat -More to do in towns, such as cooking, mining, woodcutting/blacksmithing.