Solely because of the way conversations will be held.
I used to use the freezing of time to get all the info I could and not worry about a shop closing or having to wait until the next dusk/dawn for things like Azura's quest. Won't be able to use that little bit of help this time.
But then I had another thought.
What's your ideal passage of time for a game? I think if one day went by every 4 to 6 hours it would help the people and places feel more alive because they wouldn't have to run like crazy through a way-too-compressed time scale to get things done. That would mean 2 to 3 hours for a store to open and close which might help some RPers feel like they have a "real" job, hehe.
How long would you want your ideal Skyrim day to be?
especially for conversation sake, they spent all kinds of money on new and exciting voice actors, and then put you on the clock to talk to them. side note, it might be cool if NPC's ended conversation on there own. "It's late, I really must be going" then just walks away.