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User Info: ArchMageSynok

ArchMageSynok
5 years ago#1
and their requirements

http://forums.bethsoft.com/index.php?/topic/1250628-layout-of-perk-trees-2/

for those who want to build their characters now.
".... it's funny how talk of gun's cause's more of an up roar than baby trafficking......" -koutsu88 (TES: Skyrim board)

User Info: rinto_tinto

rinto_tinto
5 years ago#2

Has anyone else noticed that different perk trees have different numbers of perks? It's between 12 and about 17 from what I've seen. Offensive skills tend to be higher from what I've seen. Means that specialising is advised.

User Info: combat_wombat6

combat_wombat6
5 years ago#3
Yeah. Its actually interesting. They don't force you to specialize at the start of the game, but if you don't specialize while playing you will be weaker off than other who did.
XBL GT: Combatwombat6

User Info: Panopictonguy

Panopictonguy
5 years ago#4
combat_wombat6 posted...
Yeah. Its actually interesting. They don't force you to specialize at the start of the game, but if you don't specialize while playing you will be weaker off than other who did.

That's how 99.9% of all skill tree based RPG's work...
Castlevania Lords Of Lycans And Trolls

User Info: rinto_tinto

rinto_tinto
5 years ago#5

You notice that less appealing things like pickpocketing only have 12. At least you can get to level 100 in each skill regardless. It's sort of specialising without specialising. It appears it's best to primarily use one type of attack. It seems that unless you're playing a mage you're going to want to have perks in a type of armor and a type of weapon. There are some perks that I can never see myself getting, the speech ones that result in more money are probably pointless for instance.

User Info: JiggaMan14x

JiggaMan14x
5 years ago#6
Hmm I wonder what "special treasure" actually consists of in the lock picking tree? It might be one of the more worthwhile perks to have...

User Info: ArchMageSynok

ArchMageSynok
5 years ago#7
combat_wombat6 posted...
Yeah. Its actually interesting. They don't force you to specialize at the start of the game, but if you don't specialize while playing you will be weaker off than other who did.

One of the things I like best about Skyrim, it gives you the "classes" like specialization without forcing you to choose untill you know what you'll like to use. All I'd like is a late game respec option, just in case.
".... it's funny how talk of gun's cause's more of an up roar than baby trafficking......" -koutsu88 (TES: Skyrim board)

User Info: rinto_tinto

rinto_tinto
5 years ago#8

Special treasure probably just means a higher chance of finding rarer items so it probably depends what level you are. Enchanted bits of kit and the like. Are there any trees anyone intends to completely finish? Offensive ones tend to specialise into types of weapon or spell, except archery. Archery has 16 and all of them seem pretty useful. One handed has 21 but you can probably knock 6 off of that by specialising in a type of weapon, 2 more if you don't intend to dual wield. Similar deal for two handed but that has a couple less perks generally as one handed has 2 dual wielding perks.

User Info: z0mbin3_81

z0mbin3_81
5 years ago#9
You can also get them here.

http://www.uesp.net/wiki/Skyrim:Skills
I made me do it..... wait.

User Info: Xade76

Xade76
5 years ago#10
Wow, now I'm torn between dual wielding or sword and board.
OPEN THE DOOR, GET ON THE FLOOR,
EVERYBODY WALK THE DINOSAUR

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