Scorpion's grinding guide to level 81 * some spoilers" updated & edited

#1212ndPostPosted 1/29/2013 2:11:21 PMmessage detail
lol
#122Hybrid_DiabloPosted 2/22/2013 2:22:48 AMmessage detail
Thanks for these guides, appreciate it!
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#123Semi-AutomaticPosted 2/26/2013 3:21:21 PMmessage detail
Like other people have said, you may as well just do the Oghma exploit if you are going to do all this. It is pointless to "grind to 81" in this game with that exploit.
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#124knghtxeno1Posted 3/10/2013 4:02:33 PMmessage detail
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#125CoryneyPosted 3/19/2013 4:37:17 PMmessage detail
Lockpicking is actually one of the easiest skill trees to max out as it only takes money to do so. The best way to level up lockpicking is to

1) Stockpile A LOT of lock picks (eg +3000, thus money is required)
2) Find a MASTER lock to pick (the training room in the TG is a good source)
3) SAVE
4) Set the lock so the default position (straight up) ALMOST opens the lock. Every time you enter the lockpicking minigame it randomly sets the position to pick the lock, so if you enter the game, finding the default position doesn't almost open the lock then you can exit and re-enter it to reset it's position
5) Once the position is correctly set then make your controlled automatically start to pick the lock with a rubber band



What basically happens is that, when set up correctly with the lock almost opening at the default position, is that you will start to pick the lock but break the pick at the last moment. This gives you the EXP while returning the lock pick back to the default position. You can loop this by using a rubber band to automatically rotate the lock pick, meaning it will continuously try and pick the lock until you run out of lock picks. I suggest to use a Master lock to get the maximum exp, but if you can't set it up with a Master lock (eg you are starting out so it is almost impossible to set the pick to straight up) then a lower level lock will do for a while. The fact that it automatically loops means you can set it up and walk away.
#126jammymacsterPosted 3/19/2013 8:28:57 PMmessage detail
That is a good method for lockpicking but it doesn't matter what lock you do it on. You always get the same amount of experience for breaking a lock regardless of the lock difficulty.
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#127CoryneyPosted 3/19/2013 11:53:47 PMmessage detail
Are you sure about that, I was sure there was a difference between a Novice lock and a Master lock, but I a could be wrong.
#128jammymacsterPosted 3/20/2013 6:14:05 PMmessage detail(edited)
Certain, same experience regardless. Only when successfully picking the lock is there variation based on the difficulty of the lock.
0.25 base exp for breaking a lockpick. 2, 3, 5, 8, or 13 base experience for successfully picking a lock based on difficulty.

Also it isn't necessary for it to almost open the lock. You get the same experience regardless of how close it is to the open position when it breaks. If anything it's better that it's far from the open position so it breaks quicker.
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#129runner5676Posted 3/21/2013 7:23:01 AMmessage detail
This topic gonna get remmed when the level cap is removed in 1.9?
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#130jammymacsterPosted 3/21/2013 1:07:50 PMmessage detail
Probably not. Though it's vastly out-of-date anyway but it can still be useful for people wanting to power-level specific skills. For example if someone wants to power-level Conjuration so they can gain access to thrall spells earlier.
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