It's been 7 months since Skyrim's launch and 5 patches...

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levyjl1988
Posted 5/8/2012 10:51:34 PM
Do you think Bethesda can squash a lot more bugs before Dawnguard's release, if so how many patches do you think will happen?

Also based on Bethesda's previous experience with Oblivion and Fallout 3, how did they fare? How many patches did Oblivion up till the time Bethesda stopped supporting it with content and the same with Fallout 3.

I heard it costs the developer tons of money for putting up patches, is this true?

Is the reason patches take long because they are expensive to put up, they have to do the same on other consoles, and it may break other parts of the game as shown in patch 1.2...
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LEGEND_725
Posted 5/9/2012 12:17:08 AM
6 months.
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th3warr1or
Posted 5/9/2012 12:20:06 AM
LEGEND_725 posted...
6 months.

How is that an answer to anything?
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Gamer_X27
Posted 5/9/2012 12:29:47 AM
th3warr1or posted...
LEGEND_725 posted...
6 months.

How is that an answer to anything?


aaaand how is that an answer to anything? now to avoid looking like hypocrite here's an answer... I don't know.
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TrueSephir0th
Posted 5/9/2012 2:21:02 AM
^Incorrect grammar in your sig
=)
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Oil_Rope_Bombs
Posted 5/9/2012 2:33:36 AM
Gamer_X27 posted...
th3warr1or posted...
LEGEND_725 posted...
6 months.

How is that an answer to anything?

aaaand how is that an answer to anything? now to avoid looking like hypocrite here's an answer... I don't know.


*You're
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MC2011
Posted 5/9/2012 5:04:03 AM

(edited)
1) No clue

2) They'll probably patch 80%-90% of the major glitches.

3) Yes and no. Everything they do costs them money as they have to pay the employees as well as other costs. The time they spend on free patches could be spent on making paid content. So there's a point where they have to decide to stop releasing patches and move forward with the next game. Though with consoles, it may not be possible or practical to patch every glitch that exists.

4) Takes so long because they have to solve the problem first (troubleshooting is a pain), then there's the certification process put in place by Sony/Microsoft to ensure the patches are safe. If anything, developers would want patches done faster as they're paying employees by the hour and would want them to move onto things that will earn them money.

It's basically the old saying "Time is money."
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Brenz0r
Posted 5/9/2012 4:53:02 AM
Even at the end of Oblivion's run, there were still more than two thousand bugs and glitches in the base game, several hundred more in Shivering Isles, and a couple hundred extra on top of that in the DLC. The creators of the unofficial Oblivion Patch got all of those, but there were still others that they missed.

Skyrim is never going to be fully patched. It probably isn't even going to be mostly patched.
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INB4Ninja
Posted 5/9/2012 11:20:52 AM
yes...
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I_Dont_Agree
Posted 5/9/2012 11:27:54 AM
Methinks there will be at least one more patch before Dawnguard. Then they'll probably build one into the DLC (so it doesn't conflict with vanilla Skyrim) or release patch and DLC side by side.

But sooner or later most of the bugs will be fixed, especially since a lot of them are so glaringly obvious (looks at Skald, stuck quest items, etc.)...
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