1 Reason Oblivion Is Better Than Skyrim...

#1JakeyDragonPosted 11/4/2012 9:58:18 PM
Oblivion has SweetCAKE.
I let my 8 year old brother choose my username, so dont bother saying its bad.
#2NathypantsPosted 11/4/2012 9:59:06 PM

I fail to see your logic.
~If you sprinkle when you tinkle~
~Be a sweetie and wipe the seaty~
#3tigunsPosted 11/4/2012 10:01:26 PM
#1 reason Morrowind is better than Oblivion: Levitate spell
#4IamI3rianPosted 11/4/2012 10:04:40 PM
Wow tiguns. This one blew right by you huh?
Remember: IamI3rian told ya
My power is out, goin on eight days = (
#5SchesparnPosted 11/4/2012 10:10:33 PM
I know this is a joke, but I miss being able to carry around my own alchemy stuff. Not to the point it really hurts my opinion of the game itself, but I miss the capability.
Look, for the last time: Kirby has explained it over and over!
#6IamI3rianPosted 11/4/2012 10:21:12 PM
I dunno. Options are always nice, but I never carried alchemy aparati(usses? Whatever) with me anyway.

Waste of space really. I never needed to brew something up on the fly. Only once did I ever need to do it in Skyrim, and I only had enouh stuff to make two potions.

But yeah, options are nice.
Remember: IamI3rian told ya
My power is out, goin on eight days = (
#7DrNewcensteinPosted 11/4/2012 10:37:36 PM
1. Oblivion had Spellcrafting.

2. Enchantments were not limited to specific pieces of gear.

3. Oblivion also had a duplication glitch for any item (except of course Nirnroot, somehow)
Filling the river with cabbages, making a pumpkin landslide outside Bruma, and Skooma For All were happy times.

4. You stopped seeing Fur and Iron gear except on "placed" corpses.

5. Rockmilk Cave

6. Thank you kind sir!

7. Varla stones

8. Sigil Stones that you could enchant with.

9. 100% Chameleon

10. You could put Fire, Frost, Shock, Weakness to those 3 elements, and Paralysis on a weapon, as well as making it a castable spell that only had to hit the ground next to a target.

11. Castable Attribute-boosting spells (throw Fortify Speed on the Imperial horsemen, or whatsisface when you have to follow him to the Ayleid ruins looking for Azani Blackheart).

Skyrim has Dragons, but you cannot escape Fur and Iron gear.
Everyone has a price. And a pain threshold.
#8IamI3rianPosted 11/4/2012 11:01:24 PM
Meh. Rockmilk Cave was my least favorite place in the entire game. Perhaps it's just the absurd name though. I can't recall where I went, but it had more/better chests and was MUCH shorter.

Also, as for fur + iron.... people cried and cried that bandits had good gear. Now, people are crying that the gear's bad?

Got it. = D

And finally, I woudln't consider Varla stones to be worth much. Good to sell, or to decorate with, but as an Item? Not so much. Sigil Stones enchanting was pretty nice though.

Part of me misses duping though. = /
Remember: IamI3rian told ya
My power is out, goin on eight days = (
#9M4nnimalPosted 11/4/2012 11:21:10 PM
Arena and some swordplay mechanics are the only things I really miss.
"God is an ever-receding pocket of scientific ignorance"
#10DrNewcensteinPosted 11/4/2012 11:33:22 PM
One Varla stone fully recharged all enchanted weapons in your inventory at once. Those were valuable items for me.
Everyone has a price. And a pain threshold.