Would you sacrifice Voice Acting in the next elderscrolls game for more content?

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3 years ago#91
Quote:In a heartbeat.
@IamI3rian
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3 years ago#92
Not a chance. MORROWIND IS DEAD, GUYS. GET OVER IT.
3 years ago#93
YES
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3 years ago#94
IamI3rian posted...
In a heartbeat.


No more "Hello my love. Back from some adventure, I bet" for the 1,000,000th time? Yes, plz.
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"Am I missing an eyebrow?"
3 years ago#95
LambentEarache posted...
Not a chance. MORROWIND IS DEAD, GUYS. GET OVER IT.


You shall be sacrificed to the Great Mudcrab, prepare yourself.
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"Am I missing an eyebrow?"
3 years ago#96
yes easily
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3 years ago#97
I've never found the voice acting in TES particularly fantastic anyway, so...I think so, yeah. I'd still like it in cutscenes, but if I just had to read text during like, basic conversations I'd be fine.

Still, it would ultimately come down to the amount and/or quality of the content implemented.
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3 years ago#98
No.

They would have to revert back to the old time-freeze conversation system. Besides, I'm an audiophile.

Think back to the scene where Farkas reveals his werewolf form. How in the hell could they pull that scene off without voiced dialogue?
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3 years ago#99
Of course I would! I'm mostly deaf, so I have no use for it anyway.

Bring on all the text!

(More content is always a good thing. If it's done right, that is...)
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"Fight for them, then, and die for their sins!" -Dracula, Castlevania: Symphony of the Night
3 years ago#100
AddictedToXbox posted...
No.

They would have to revert back to the old time-freeze conversation system. Besides, I'm an audiophile.

Think back to the scene where Farkas reveals his werewolf form. How in the hell could they pull that scene off without voiced dialogue?

He said like Morrowind. Morrowind had voiced scenes too. It wouldn't be any different.
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