Would you sacrifice Voice Acting in the next elderscrolls game for more content?

#91SupremePotatoTJPosted 11/13/2012 6:52:53 PM
Quote:In a heartbeat.
@IamI3rian
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#92LambentEarachePosted 11/13/2012 6:59:26 PM
Not a chance. MORROWIND IS DEAD, GUYS. GET OVER IT.
#93darklinkfan55Posted 11/13/2012 9:02:08 PM
YES
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#94PokeLord473Posted 11/13/2012 9:18:41 PM(edited)
IamI3rian posted...
In a heartbeat.


No more "Hello my love. Back from some adventure, I bet" for the 1,000,000th time? Yes, plz.
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#95PokeLord473Posted 11/13/2012 9:19:30 PM
LambentEarache posted...
Not a chance. MORROWIND IS DEAD, GUYS. GET OVER IT.


You shall be sacrificed to the Great Mudcrab, prepare yourself.
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#96kharn the betrayerPosted 11/14/2012 12:15:54 AM
yes easily
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#97Sigmund35Posted 11/14/2012 12:20:52 AM
I've never found the voice acting in TES particularly fantastic anyway, so...I think so, yeah. I'd still like it in cutscenes, but if I just had to read text during like, basic conversations I'd be fine.

Still, it would ultimately come down to the amount and/or quality of the content implemented.
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#98AddictedToXboxPosted 11/14/2012 12:37:23 AM(edited)
No.

They would have to revert back to the old time-freeze conversation system. Besides, I'm an audiophile.

Think back to the scene where Farkas reveals his werewolf form. How in the hell could they pull that scene off without voiced dialogue?
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#99Epic_McDudePosted 11/14/2012 1:21:12 AM
Of course I would! I'm mostly deaf, so I have no use for it anyway.

Bring on all the text!

(More content is always a good thing. If it's done right, that is...)
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#100SchesparnPosted 11/14/2012 5:46:27 AM
AddictedToXbox posted...
No.

They would have to revert back to the old time-freeze conversation system. Besides, I'm an audiophile.

Think back to the scene where Farkas reveals his werewolf form. How in the hell could they pull that scene off without voiced dialogue?

He said like Morrowind. Morrowind had voiced scenes too. It wouldn't be any different.
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