Useful Info v1.1

#111obishawnPosted 1/14/2013 6:41:39 PM
Equipment obtainable early

This one seems kinda obvious, yet its not listed. I'm guessing that is for a good reason, but then again, maybe it just got overlooked.

Alvor's house has some heavy armor gear that you can get as soon as you get into Riverwood. Outside, on a table by the grinding wheel, there are:

two iron helmets
Iron gauntlets
Iron boots
Steel shield
Steel dagger
Iron mace

Alvor's weapon rack has and iron sword and iron hammer.

Inside, in his basement, you can find:

Iron armor
Iron boots
Iron guantlets
Iron dagger
Iron sword
Hunting bow
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Winter is coming
#112theonyxphoenix(Topic Creator)Posted 1/14/2013 6:49:09 PM
I only listed items with the highest value or unique properties.
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Testing: V/Necromage/Bend Will; Armor usable with Mage Armor and hidden +25 armor/pc; Augment Ring of Necromancy
#113theonyxphoenix(Topic Creator)Posted 1/22/2013 11:29:51 AM
Notes for future updates:

Not using any fortify restoration shennanigans:

With seeker of sorcery you can get +2%, 1% with azidahl's genius, 4% with Enchanter's Elixir. This comes to a +32% Fortify Alchemy gear. (No Falmer/Penitus Helmets). This allows for +38% Enchanting Potions and 150% Smithing potions.

Enchant +33% smithing gear for a 282% increase with potion. With seeker of Might this allows for a +42 armor for unperked items and around +91 for perked items. Now off to get Ancient Knowledge.

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Other enchantments with new enchanting potion 38%:

alchemy 34
archery 56
fortify health 87
regen health
unarmed 17
resist fire 52
resist magic 27
resist magic 34
carry weight 52
school 34
school + regen 21+10

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With 100 light armor and 100 heavy armor. Miraak's Boots, Fine Armguards, Tullius' Armor, Diadem. 16/10/44/10. Don't benefit, nor contribute to Matched Set, Custom Fit, or Armor Perks. Getting Ancient Knowledge to see what the total number are, as well as obtaining the amulets. Since they don't contribute to the set perks (and don't boost regular items) it lends me to believe the only way they are considered armor is by the increase of rating by armor skill. Need to test the +25 armor rating.
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Testing: V/Necromage/Bend Will; Armor usable with Mage Armor and hidden +25 armor/pc; Augment Ring of Necromancy
#114theonyxphoenix(Topic Creator)Posted 1/24/2013 10:56:22 AM
Not using any fortify restoration shennanigans:

NECROMAGE

This comes to a +34% Fortify Alchemy gear. (No Falmer/Penitus Helmets). This allows for +45% Enchanting Potions and 178% Smithing potions. Fortify Restoration is 178% also.

Helpful Note: Snowberries, Spriggan Sap, Blisterwort gives you a Smithing/Enchanting Potion.

Enchant +38% smithing gear for a 330% increase with potion. With seeker of Might and Ancient Knowledge this allows for a +81 armor for unperked armor items and around +181 for perked items. A Steel Helmet with 5/5 Juggernaut and crafted in this way yields 427 armor.

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Other enchantments with new enchanting potion 45%:

alchemy 34 -> 38
archery 56 -> 63
fortify health 87 -> 97
regen health ??-> 48
unarmed 17 -> 19
resist fire 52 -> 58
resist magic 27 -> 31
resist magic 34 -> 38
carry weight 52 -> 58
school 34 -> 38
school + regen 21+10 -> 24

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Tullius' Set with AK:
With 100 light armor and 100 heavy armor. Miraak's Boots, Fine Armguards, Tullius' Armor, Diadem. 19/12/52/12. Don't benefit, nor contribute to Matched Set, Custom Fit, or Armor Perks. Don't benefit from Seeker of Might smithing (???). Total armor 95 before smithing. Armguards and Armor enchantable. Only Armor can be tempered.
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Testing: V/Necromage/Bend Will; Armor usable with Mage Armor and hidden +25 armor/pc; Augment Ring of Necromancy
#115Akito_KinomotoPosted 1/28/2013 11:12:46 AM
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#116obishawnPosted 2/1/2013 8:53:01 AM
I don't know if its worth mentioning, but Karita always has an Amulet of Talos on her and she can be found on the path to High Hrothgar. Its a regular Amulet of Talos, by the way.

This could be helpful for Amulet stacking or even the Obtainable Items list. On that note, you can find an Amulet of Mara in a tent on the shore just north east of Dawnstar and I know of another definite amulet location, but I need to check the name of both.
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Winter is coming
#117obishawnPosted 2/3/2013 5:34:29 PM
Wayward Pass, guaranteed location for an Amulet of Arkay.

North of Riften, just past the three watchtowers, the road leads north with a path that leads east. Just south of the east path is a hill with a shrine to Zenithar, there is also a guaranteed Amulet of Zenithar.
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Winter is coming
#118theonyxphoenix(Topic Creator)Posted 2/4/2013 7:56:14 PM
ashtardevo posted...
posted this on PS3 board but i like sharing

I was bored so I decided to see how many items it took to level Smithing to 100

had the warrior's stone and lover's comfort on. started at lvl 20 Smithing

Gold Ingots first, tried both Gold Rings and Gold Amulets
Gold Rings
lvl 50: 119
lvl 70: 264
lvl 80: 365
lvl 90: 486
lvl 100: 632

Gold Amulet
lvl 50: 132
lvl 70: 294
lvl 80: 405
lvl 90: 541
lvl 100: 704

Using Gems and Gold Ingots
10 Flawless Diamonds
24 Diamonds
20 Emeralds
10 Flawless Rudys
21 Sapphires
517 Gold Ingots to hit lvl 100 Smithing

Leather used Leather Barcers
lvl 50: 248
lvl 70: 550
lvl 80: 758
lvl 90: 1013
lvl 100: 1321 Leather 2642 Leather strips

I was kind of shocked by the gems not saving you that much. Gold is rare unless you get the transmute spell. Mostmines respawn 10 or 30 days depending if they can be cleared or not.a small note it maybe just PS3 but when the mines respawn you may have to enter exit then enter again to mine the veins. Leather is cheap and everywhere Really EVERYWHERE deer,elk,saber cats,bears,and goats (sometimes) all Blacksmiths carry 14-20 on them and restock every 2 days

Dwarven Bow info.

again with Warrior Stone and Lover's Comfort i didnt do the lvls this time. I did my best to get to right at Level 30 Smithing with no extra xp.

took 675 Dwarven Ingot and 225 Iron ore.

The cheapest way i did this was make 225 bows first then upgrade them to get 100 Smithing. you should have like 2 bow left to upgrade if you didnt hit 100. If you use any Enchanting gear for Smithing you may use less Ingot

now where to get them Nchuand-Zel under Markarth has about 400 ingot most you have to smelt Dwemer items down to get them. Calcelmo has some for sell that respawn every 10 days :( sucks. Blacksmith carry 3-9 sometimes. Calcelmo museum has like 100~ but you have to steal them. and finally Mzulft has a store house with 30~

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Testing: Werewolf/Follower Glitch; Armor usable with Mage Armor and hidden +25 armor/pc; Augment Ring of Necromancy
#119obishawnPosted 2/5/2013 12:19:03 PM
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#120obishawnPosted 2/5/2013 12:21:00 PM
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