The Bloodskaal Blade

#1WretchedOwlPosted 1/16/2013 8:56:39 AM
So, I just got this pretty awesome two-hander from the quest in the Dragonborn DLC, and I'm looking on UESP and it says you need a silver ingot to upgrade it, but it doesn't say which perk affects its upgrading. I'm thinking about making it part of my normal two-handed set, but if I can't upgrade it to anywhere near my dragonbone weapons, warhammer currently doing 697, I'll just keep it on display in my house..

Anyone know which perk double the upgrade for this?
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#2GriffRobertsPosted 1/16/2013 9:00:31 AM
With enough Fortify Smithing effects (enough to get smithing to 168, I think, which is easy) you can smith any item to legendary.

And Dragonbone will always be the strongest, but only marginally so when everything's upgraded by the same amount.
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#3theonyxphoenixPosted 1/16/2013 9:13:52 AM
If you have all perks in smithing and you still can't make it as strong then it may not be affected. Whereas perk-smithed weapons maintain marginal differences in power you will see a considerable decrease from a weapon unaffected by perks.
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#4KoRiy5000Posted 1/16/2013 9:25:15 AM
not to be an ass, but why do you need 700 damage?
#51qaqa1Posted 1/16/2013 9:29:20 AM
But do dragonbone weapons have SWORDBEAMS?
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#6AlabamaLovePosted 1/16/2013 9:39:19 AM
From: KoRiy5000 | #004
not to be an ass, but why do you need 700 damage?

this
i have a weapon near 180 and i can't use it anymore on master because it kills too quickly
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#7turn_basedPosted 1/16/2013 10:45:07 AM
KoRiy5000 posted...
not to be an ass, but why do you need 700 damage?


Kids think it's cool, like breaking the damage limit in Final Fantasy.
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#8WretchedOwl(Topic Creator)Posted 1/16/2013 11:10:53 AM
turn_based posted...
KoRiy5000 posted...
not to be an ass, but why do you need 700 damage?


Kids think it's cool, like breaking the damage limit in Final Fantasy.


that's not necessarily true.. I like to try and push the damage to its limit without abusing loops from alchemy, and technically, it could still get a lot higher, but I'm too lazy and too OCD to even attempt it. And I have different characters for when I wanna play fair for the NPC's, or when I just wanna rape everything.
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#9krono069Posted 1/16/2013 11:19:33 AM
I set my bloodskal blade at 98 damage, and then I stopped there. With the extra 30 damage from the beam, I get around 128 damage per power attack. I feel this is perfect. Not too much damage so as to not one hit kill everything, but not too week either.

I've got a ring that puts one-handed/two handed damage into the millions. It's fun sometimes, but I don't usually wear it.
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