I hope this TES:O retcon debacle doesn't turn into another ME3 ending s***storm.
Lostout posted...The changes they have made will make it appeal to a wider audience which is kinda their goal after all. The lore buffs while very loud are a tiny portion of the market. Good business strategy if you ask me.
Lol! While I appreciate your idealism, it is misguided. Beth spent $85 MILLION to develop Skyrim. I highly doubt if they sold $8.5 mil they would've been like "oh well, at least we made art."
No. They wanted the $680 million they've made.
From Dragon Warrior to Skyrim, by way of Final Fantasy and Mass Effect
I'm closing this topic.
EDIT: And it won't let me.
Hey! Who's that thinkin' nasty thoughts? Nasty boys.
FatherSuperior7 posted...Lostout posted...The changes they have made will make it appeal to a wider audience which is kinda their goal after all. The lore buffs while very loud are a tiny portion of the market. Good business strategy if you ask me.
I think the truth is somewhere in the middle. You have to consider what leads most game developers to become such in the first place - a passion for games, and a desire to create new ones. As such, most of them do want to create wonderful, interesting and enticing experiences.
On the other hand, they are just people - and caring about business or not, they do like money. As such, they want their game to sell well, and will change the game to appeal to a wider audience, including stuff like making the gameplay simpler, bastardising the lore to make it more similar to current trends and arbitrary progression+reward systems in games that don't need them (Think almost any modern FPS).
Still, majority of developers do genuinely care about the 'art' side of their games. Otherwise, all we would be getting would be bog standard, risk free releases of well established genres - and while we do get our yearly installments of the risk-free or most successful games on the market, such as CoD or EA's sports games, we still do get new franchises being created, and occasionally, even whole new or previously unexplored genres popping up.
Saying the developers in general care only about art or only about the money is just plain wrong. Most care about both, and I don't think with a game series like the elder scrolls it is wrong to assume that something which has been an important part of the games - the lore, in this case - would be just ignored like that. Part of the appeal is the fact that the lore is in many aspects somewhat different from your bog standard fantasy worlds, and I don't think making it more usual will attract any players - in fact, as shown by the response this is getting so far, many long-standing fans are opposing it and as such might simply decide not to purchase the game once it comes out.
I would use a nude male mod with equipable underwear just so I can enchant a pair of magical boxers. - Nexus_Nocturnal.