How much more powerfull should Destruction be for you to feel like its not UP?
Again, people always compare a mage skill against a warrior build.
Lolno. They are saying melee skills are better than destruction skill, and melee builds are better than destruction builds... both statements are true. Destruction isn't as strong as melee nor does it have the potential melee does combined with other skills. This is isn't rocket surgery...
Telemaekus posted...FreeMan5407 posted...Telemaekus , what you are talking about? you are missing the whole point 1h/2 h/ archery >>>> destruction , ( the comparison can be alone or with the others skills)
Not even close, because of Impact. You have to figure you would have no armor to go with your one-hander, so you would get slaughtered on master. With Impact and Destruction, you would win eventually lol. In practice, this doesn't matter because few people only use one skill. Which is why it's stupid to say Destruction on its own sucks compared to buffed melee.
The bigger point is that if you consider a mage build with destruction vs a melee build, both are completely viable and OP, even on master.
Telemaekus posted...Again, people always compare a mage skill against a warrior build.
Those other skills being the crafting skills. Take those away and you're left with very weak weapons & armor. Destruction only requires 1 skill to be effective: Destruction. And Destruction is very effective.
War Is The Answer
Melee can stagger 100% of the time too just use Windshear.
what both without wearing armor? on master, im sorry to say this but i played the 2 methods and 1handed is far easier to handle except with dragons lol since they are out of the range xD
you are talking about impact, which is a perk you don't get it right away, and without any magic clothes, you gonna run out of magicka,
good luck punching things on master with that pathetic little health, kiting & hidding
iDubstep posted...Telemaekus posted...Again, people always compare a mage skill against a warrior build.
destruction alone is not that effective at all even with the perks that reduce to 50% ,100 destruction , impact and a large pool of magicka you gonna run out magicka very quickly since dual casting cost if im not mistaken x2,80, what are you going to do when you run out of gas with a pathetic HP
Leodux posted...iDubstep posted...Telemaekus posted...Again, people always compare a mage skill against a warrior build.
The point is to not run out of magicka & there are plenty of ways to deal with magicka maintenance.
War Is The Answer
The problem is that Destruction lacks growth potential. Sure, comparing ONLY archery/one-handed/two-handed to destruction, you could say they're balanced. However, I can get 100 smithing, 100 enchanting, and do almost 500-600 damage per swing/arrow, without using exploits. With destruction, I can get 100% cost reduction (archery is ranged and doesn't cost magicka either), and that's it. It lacks the ability to get extra damage from smithing or enchanting.
Solution? Give us the ability to enchant armor with +% destruction damage. It matches what the other forms of combat get, and considering it already exists in potion form, I really don't see why it's not in the game already.
Losers are just morons who don't have the balls to cheat.
Polar bears like the cold. Bipolar bears could go either way.
Leodux - like what? on master without armor, robe, power, or any other skill, good luck trying that your character gonna get slaughter even against a group of mudcrab
From: iDubstep | Posted: 1/30/2013 5:08:22 PM | #018
Spell crafting, or at least a way to increase damage. Destruction is great until you reach like level 10... then it just becomes a chore whittling down enemies health. The fact that all you can do is lower cost kinda sucks... then you have to run away while you chip like a little b****...
That's not true. I can use fireball to take down many enemies in a couple hits. I took down a major fire-based boss in four hits with Ice Storm. You just need to find the element enemies are weak against.
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