Arctic_Sunrise posted...To return briefly to Dragon's Dogma, which someone else mentioned, I think you'd have to be careful in a change to Elder Scrolls' combat not to overdo the stamina use. It works well in DD, but I wouldn't like to clash swords a few times and then be exhausted and vulnerable.
Of course, it would need to be balanced, so it wouldn't become a 'chore' to fight. But say you have 200 stamina, if you go 1h vs 1h you can have say, 10 sword clashes before out of stamina (most 'easy' fights should be long over before then anyway) and 1h vs 2h only 5 (Just for example)
Of course, if you fought well enough you could avoid sword clashes in many cases, For example : Fight starts, first swing results in swords clashing, you then bring up your shield for the NPC's second swing, blocking and counter attacking with your sword.
But the NPC could do the same to you, so it would make the fights more interesting. (if done right)
99templar99 posted...I would like it if whenever you go into combat the game would automatically put you into third person. In this new combat mode they can remap the buttons to really expand on and improve the fluidity of the combat system and any perks/powers associated. That way we get the best of both world's. We'd have the first person exploration and dealing with the people and environments that we know and love with a new robust third person combat system.
I completely disagree with this. While I'm fine with them upgrading 3rd person for those who like it, I absolutely do NOT want to use 3rd person in ES any more than is required, this would ruin the game for me.
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Favorite game to date - Xenogears \/-/-/-/\