The Elder Scrolls V: Skyrim
Awesome video on the dumbing down of TES games
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Kant_Remoob_Eht posted... JohnRyan1228 posted...GriffRoberts posted...From: Morvoni | #121Making the game easier so that it appeals to a bigger audience is also casualization Not that I can think of. Doesn't mean I wouldn't like a couple. --- If I ever cared about what you had to say, I'd stick a shotgun in my mouth and pull the trigger with my toes. | |
zerobobo posted... Kant_Remoob_Eht posted...turn_based posted...Kant_Remoob_Eht posted...I honestly hope bethesda doesn't take the streamlining hammer to fallout 4. Right, you know what they should have been like Skyrim and removed the attributes. Perks on every one or two levelups? Naw they should make it so you only have a skill tree that you get one point to spend in it. Vats should get completely replaced by something else. They should also pull a Oblivion and make later game cities already quick travel-able to. And some of the issues of the attributes deal with going from a turn based system perspective view game to a realtime fps one. Since there are no turns agility has less use aside from APs and reload speed. Perception use is different... what with being mainly from a first person or third person view. --- GT: Boomer and Tank Pretty darn confident..... I don't want to have to wait till the Microendony XBOXS 4ii comes out another 15 years later.... | |
Kant_Remoob_Eht posted... Do any recent games have a steepish learning curve that doesn't really hold your hand? Dark Souls. That's all I can think of though. | |
Joe_Cobbs posted... Kant_Remoob_Eht posted...Do any recent games have a steepish learning curve that doesn't really hold your hand? Yeah I already knew about that one, other than there aren't really that many if any at all that require the player to think more. --- GT: Boomer and Tank Pretty darn confident..... I don't want to have to wait till the Microendony XBOXS 4ii comes out another 15 years later.... | |
Kant_Remoob_Eht posted... Joe_Cobbs posted...Kant_Remoob_Eht posted...Do any recent games have a steepish learning curve that doesn't really hold your hand? How about the first Dragon Age? I didn't really play it much but I don't remember it being easy... --- "We should be taught not to wait for inspiration to start a thing. Action always generates inspiration. Inspiration seldom generates action." | |
Mental_Crush posted... Kant_Remoob_Eht posted...Joe_Cobbs posted...Kant_Remoob_Eht posted...Do any recent games have a steepish learning curve that doesn't really hold your hand? Maybe... I played it too, but I don't remember anything from it. --- GT: Boomer and Tank Pretty darn confident..... I don't want to have to wait till the Microendony XBOXS 4ii comes out another 15 years later.... | |
From: Kant_Remoob_Eht | #129 Do any recent games have a steepish learning curve that doesn't really hold your hand? Demon's Souls, Dark Souls, STALKER series, Gothic 3, Crusader Kings II, Mount & Blade, etc etc etc. There's actually quite a few. --- http://img716.imageshack.us/img716/6348/problemjc.jpg | |
Yeah, Dragon Age: Origins definitely doesn't hold your hand much and can be pretty difficult at times, especially if you play on a difficultly that has friendly fire enabled. However, at the same time, playing a well built mage in DA:O can turn a lot of the toughest fights into easy mode. --- "Bravery is by far the kindest word for stupidity..." | |
From: Kant_Remoob_Eht | #127 Overly Labyrinth like dungeons? I would rather like having those. You say that now, but... no. There's nothing fun about aimlessly wandering a giant dungeon for up to hours on end. Mazes sounds cool for video games, but they're almost never well received. For instance, I had to go through a dungeon to find a painting; after wandering around for about 45 minutes, I caved and looked it up in a guide. Lo and behold, I was exploring a gigantic section of the dungeon that literally has nothing to do with the location of the painting. Or anything. --- Sometimes I edit my sig so it continues whatever I was posting about. | |
GriffRoberts posted... From: Kant_Remoob_Eht | #127Overly Labyrinth like dungeons? I would rather like having those. Maybe, but it would be better than walking into a cave and it has very little areas to explore. --- GT: Boomer and Tank Pretty darn confident..... I don't want to have to wait till the Microendony XBOXS 4ii comes out another 15 years later.... |
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