Can you save a horse or anything?

#11theonyxphoenixPosted 2/8/2013 6:06:16 PM
Rayzorium posted...
Only the last horse you mounted fast travels with you, so if you're past a certain point in Dawnguard, you can just summon Arvak whenever you want to leave your horse behind.

Why did I read it this way...I don't know.

I laughed regardless.
Testing: Werewolf/Follower Glitch; Armor usable with Mage Armor and hidden +25 armor/pc; Augment Ring of Necromancy
#12PuffPuffPastorPosted 2/9/2013 12:15:50 AM
To do that you must ride a cowboy.
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#13Cosmic_DiabeticPosted 2/9/2013 1:13:12 AM
Veezara posted...
I lost Frost during the battle for Whiterun, was a shame I did like him. Shadowmere is good but not a patch on Arvok. You don't need to worry about him dying and needing to go back to where he respawns, you can just conjour him again.

except arvak is slower and dies right from beneath you so he's no help in combat. I only use Arvak if Shadowmere isn't around
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#14VincentVega13Posted 2/9/2013 2:34:54 AM
^this. And he seems to have ball-all stamina.
To err is human, to Arr is pirate.
#15The_Office_meh(Topic Creator)Posted 2/9/2013 7:48:59 AM
What is arvok? Is that on a dlc?
#16VincentVega13Posted 2/9/2013 8:51:00 AM
Yes. There's a miscellaneous quest in Dawnguard where you can get a conjuration spell whereby you summon a skeletal ghost horse to be your steed. If he dies you can just summon him again. And he's called Arvak.
To err is human, to Arr is pirate.
#17The_Office_meh(Topic Creator)Posted 2/9/2013 9:37:06 AM
Dawnguard on PS3 is like 3 weeks away so that doesn't help me.
#18JINJ0Posted 2/9/2013 9:42:07 AM
Arvak's summoning timer resets if you are still riding him. I can attest to this. That said, in terms of reliability and general not-annoying-the-f***-out-of-me-ness, Arvak is the best damn horse you could ask for.