Would a race's magic/health/stamina bonus be relevant in later levels?

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Soul_On_Display
Posted 2/14/2013 11:46:46 PM
For example, high elves start with more magic. Will this only be useful in the beginning of the game or will the character always have a tendency to have more magic than other races?

I think I already know but a confirmation would be nice.
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darkportal785
Posted 2/14/2013 11:56:19 PM
Nope.

Race doesn't really matter outside of Racial powers and running speed.
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Nicodaemos
Posted 2/14/2013 11:57:20 PM

(edited)
50 magicka will always be significant, but depending on how characters are built it could end up being irrelevant.
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RebelElite791
Posted 2/14/2013 11:56:39 PM
Soul_On_Display posted...
only be useful in the beginning of the game


that
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Soul_On_Display
(Topic Creator)
Posted 2/15/2013 12:41:56 AM
Ah, k. Thanks guys.
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Xbox Live: Eighth Element || PSN: Echo_Resonance || 3DS FC: 4012-3485-5071
~TL;DR? Don't care.~ || ~ World's #1 Camper Hater ~
DocOdine
Posted 2/15/2013 6:01:12 AM
High Elf master race. That 50 bonus magicka becomes 50 more health for me at high levels, as it lets me hit my targeted magicka cap 5 levels faster.
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thanoswizard
Posted 2/15/2013 6:18:59 AM
It really depends on your style of play. If you play like a wizard or battlemage, where you are using lots of spells then the Altmer's 50 bonus points of magicka is a huge boon(also Highborn which imo is the best race-specific power). Its not as useful if you play as an Altmer who favors only melee combat. Depending on your preferences they can be a tremendous help and even if they don't fit your play style they can't hurt.
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