I guess you can be this picky when you consistently win GotY for your games. It would be quite prestigious to work at Bethesda, honestly.
(unless you were on their QA team)
Positions for developers like Bethesda rarely open, as the people that work for them usually stay for several years during a game's development. And they probably stick around for the next couple of projects as well. Getting close to an Elder Scrolls project would be even harder unless you have a god like level of artistic and conceptual talent. There's always the option of working in the cafeteria with the hope of fixing Todd Howard's sammiches.