I tried it way back when it was released but never really got into it. But I saw it for like 19 bucks the other day and now I think I'll appreciate it a hell of a lot more since I'm more experienced with TES now.
Endurance applies health and does not retroactively look back at your levels, get to capped endurance making sure to get +5 endurance every level
Major skills influence your level, get +10 in any one of those and you're going to level. Minor skills do no influence your level, you can push them as high as you want.
A +10 gained in any skill per level will give you the added benefit of a +5 in it's sphere of influence upon level up. If you say get 10 heavy armor on your main skill, and swing a blunt one handed weapon which is an off skill and you get it to 10 you are elgible for +5str and +5 endurance.
I don't always browse Gamefaqs but when I do I prefer to keep urban dictionary open and in another tab
Well, maybe no ever but you do have to be much more careful with leveling. I leveled a character the "wrong" way, made the game very difficult. Cool if that's what you want, but I didn't enjoy it. I would recommend you read up on leveling before you get going. Even before you pick you major skills.
This is gonna sound weird, but for a second, I think you took on the shape of a unicorn PSN:drpokerface
If you worry about power-leveling on your first playthrough, you will have a miserable time.
Your stat bonuses are determined by how many levels you've gained in the three corresponding skills during that level. Strength, for example, is tied to Blade, Blunt, and Hand2hand. If you gain at least 10 skill levels across these three skills, you will get the maximum +5 bonus to select for strength.
I'm only telling you this^ so you know how it works - On my first playthrough, I didn't power-level and still got all of my stats save Luck near 100 simply by choosing the highest bonuses every time I leveled up, and that's exactly what you should do to.
As a previous poster said, Endurance is the stat you want to get to 100 asap, because it determines how much health you gain on level-up.
And do not put any points into luck. Doing so is useless, unless you are a die-hard completionist. The only thing luck really affects is the success rate of Mehrune's Razor's insta-kill.
Simple questions deserve long-winded answers that no one will bother to read.
Or, you could use a pen and paper to keep track of each stat increase, using trainers & grinding to make absolutely certain you get 5/5/5 or 5/5/1 every level so you don't get 'gimped' then turn the difficulty up after wasting 30 or so hours of your life on not actually playing the game.
Either way, same effect.
It's a fantastic game, when you leave all the OCD gamer baggage at the door.
Remember: IamI3rian told ya. Little pig, little pig let me in!