Update 1.9 - Purpose of Making Skills Legendary?

#1rp_bassplayerPosted 4/6/2013 10:04:10 PM
I think I have this straight, but can someone confirm this?

Ok, say you're a level 50 archer who has maxed out skills in Archery, Light Armor, Sneak, and Alchemy. Now, people have told me that the benefits of making a skill legendary and resetting it back to 15 would be so your archer could continue to level up by just using his primary skills instead of going out of his way to train magic skills for the sake of leveling. But the huge problem that I'm seeing is that if you make all of you level 100 skills legendary, you're suddenly trying to survive in a level 50 world with level 15 primary skills. You suddenly go from being a kickass stealthy dragonborn sniper to being a bumbling rookie just trying to stay alive. Not only do you lose all of the perks that were buffing your combat skills, but you also lose 85 levels of your PRIMARY skills--you know, the very skills you rely on to stay alive? I mean, how am I supposed to be a stealthy archer fighting *leveled* enemies if my Sneak and Archery skills are all the way back to 15? Am I just supposed to turn the difficulty down? Am I understanding this correctly?

^I don't mean to sound like I'm ranting. I'm just trying to figure this out. I really like the idea of being able to keep leveling our primary skills in order to continue leveling overall as a character, but it sounds like it would be impossible to survive after making those skills legendary. Wouldn't it be better to either 1) keep all the perks in their perk trees, or 2) just have the skills keep growing beyond level 100?

(I understand that the other reason for making skills legendary is to break the level cap and go beyond level 81. But seriously, who really *needs* to go past level 81? What's the point--nobody actually needs that much health/magicka/stamina. I just want to be able to get higher than level 50 without spending hours and hours with my archer trying to train destruction, pickpocket, and all the other skills I won't actually be using.)
#2MrcTOtheJPosted 4/6/2013 10:06:11 PM
For me the point is going to be puting more life into my Level 81.

Though some have also theorized that it could be for adding more skills via DLC later down the line, which in my eyes would be the biggest reason to do away with the cap.
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#3stet1Posted 4/6/2013 10:22:07 PM
i only plan on legendary my crafting skills (alch in your case) and one combat tree at a time so i can still fight harder enemys while building up others against mudcrabs and wolves ....oh and speech and lockpicking usually end up at 100 anyway so legendary them as well
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#4Mick65Posted 4/6/2013 10:26:03 PM
rp_bassplayer posted...
Not only do you lose all of the perks that were buffing your combat skills, but you also lose 85 levels of your PRIMARY skills--you know, the very skills you rely on to stay alive? I mean, how am I supposed to be a stealthy archer fighting *leveled* enemies if my Sneak and Archery skills are all the way back to 15?


Don't legendary them all at once, and don't throw your gear away.
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#5krono069Posted 4/6/2013 11:03:15 PM
I hear you TC. I just don't really get it either. At first I'm like, "Woe, hey what is this?!" Then I read about what it actually does, and I'm scratching my head, confused. Then when I read explanations I feel like, "why?"
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#6IamI3rianPosted 4/6/2013 11:04:40 PM(edited)
Mick65 posted...
Don't legendary them all at once, and don't throw your gear away.


^That. Seems like common sense to me...
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#7FOGEDABOUDITPosted 4/6/2013 11:05:56 PM
I'm hoping they add a high level 81+ geared DLC sometime down the line.
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#8Red_Baron07Posted 4/7/2013 1:07:46 AM
I agree. This seems like a dumb feature. What good is reaching say level 100 when you cant even kill a spider because your skill is at 15?

Level 15 doesnt sound very "legendary" to me. Sounds more like "i just escaped helgan"
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#9Enzoa7xPosted 4/7/2013 1:17:13 AM
I'm actually looking forward to making my game insanely difficult by making all my skills legendary while at lv81. On legendary difficulty. I mean, I was kinda complaining that Skyrim was too easy. Well this might change that. I guess we'll see when it comes out. :)
#10FredCat07Posted 4/7/2013 2:42:22 AM
IamI3rian posted...
Mick65 posted...
Don't legendary them all at once, and don't throw your gear away.


^That. Seems like common sense to me...


At least if your pocket is too full, you can saving them by put them in chest in your house(s).
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