I am loving every second of legendary difficulty at the moment
obvious difference is i have to take 2-3 arrow shots (archery lvl65) to kill skeever/skeletons
used my lvl 13 bosmer for solitudes wolfskull quest and i noticed a huge spike in difficulty compared to expert
Whilst it is true that enemies takes less damage thus requiring more hits.......the apprentice mages zig zags for cover with occasional healing.....in some ways showing improved ai i have never seen before
My pure archer is now shooting arrows like FPS requiring cover/pillars just to survive
i dont need to use other skills to gain perks and level up.....jist concentrate on archery
wish i dont need to work or socialise and just play skyrim all day
It's ok...I play on it because Master is getting to easy.
I think it could have been better though. All they did is change the amount of damage that you deal and take, just like in the rest of the difficulty levels. I still think that AI should improve with difficulty level in addition to the damage factor.
Xbox Live Gamertag: MUSTANGMAN82 "The only thing necessary for the triumph of evil is for good men to do nothing."