I guess it confuses me a little. I mean, can't you just start working on those skills rather than starting a whole new character? Maybe it's the class they want to change? Any enlightenment would be cool...I mean I started out as an assassin type with archery as my main focus but when I got bored with that I just started wearing heavy armor and swinging swords. Maybe it's an immersive thing to get the full effect?
Okay, I just started playing again so I was just wondering if I was missing something. I kind of figured this game let you be whatever you wanted to be without holding you back to a certain style to play
I just did this the other day. Threw away my level 20 Thief mage hybrid i was going for but came to the realization that at level 20 apprentice level destruction magic and bound sword cuts like a butter knife on steel. (most of my levels where in pick pocketing and lock picking, well I learned.) Now I got a decent mage build going with a follower being my courage filled tank.
Well. I've got a melee breton, that has heavy armor, one-handed and block.
He's already level 30, and I'd like to start using a mage, but he's got only 100 magicka and enemies can't be killed with 100 magicka used with the basic spells, or anything I can spell with that low amount.
Also, I'd like to start making him a sneaky archer, but since he's using heavy armor, he can't be sneaky at all, so I'll have to start speccing him into light armor, where the enemies will probably kill me in one hit, and should also start increasing smithing (left side) for the light armor forging.
And let's not forget the ancient dragons that start spawning, which can't be killed with an ebony bow without any perk invested in archery.
And I'm not going to resto-loop alchemy or something like that to get all the perk points I want. Do you now get why many people does many characters?
I like to play certain "roles" with certain race/gender combos. So if I want to start sword-and-boarding I'm not going to use my Argonian thief/assassin. With patch 1.9 it is a lot easier to make a jack-of-all-trades character, but its fairly hard to legendary certain skills (to reset the perk points in their tree). Things like Light/Heavy Armor, Weapon skills, Speech, Lockpicking, etc., level fairly easy as you play the game, but I'd have no interest in getting the to 100 just to reset them for the perk points I invested in them. Especially since most of the exploits are gone on the Xbox 360 version.