Skyrim Online (Working Multiplayer Mod)

#1ZarazonPosted 12/13/2011 9:23:58 PM
I can't believe a mod like this was released this soon without the CK & it actually works. Although it's a tad bit buggy.. I'm currently hanging out in Solitude if you want to chat.. It doesn't appear you can PK/PVP anyone yet..

~Skyrim Online Mod~
http://www.skyrimnexus.com/downloads/file.php?id=3592
#2ShyOxPosted 12/13/2011 9:26:15 PM
Amazing, thank you for the bump. Hopefully it only gets better and better.
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(9:20)AdmiralPiett: Intensify firewall security!
(9:20)MoffJerjerrod: Too late!
#3Darksun45230Posted 12/13/2011 9:28:06 PM
This can't be legit. ; /
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[Gathering Hall Aristocrat]
http://americancensorship.org/
#4ShyOxPosted 12/13/2011 9:29:21 PM
Why not :D

All they have to do is write the server side/client side connections and voila.
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(9:20)AdmiralPiett: Intensify firewall security!
(9:20)MoffJerjerrod: Too late!
#5Omnipotent_CowPosted 12/13/2011 9:31:15 PM
I'll not download this -yet- but I'll be keeping my eye on this.
#6ShimmerManPosted 12/13/2011 9:31:40 PM

I know for certain no good multiplayer experience will come of this, the amount of bugs and glitches that would be required to have this working properly will be beyond any lone modder or small team.

#7ShyOxPosted 12/13/2011 9:34:43 PM
How do you figure that? I guess you've never played similar programming wonder projects like SWGEMU?
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(9:20)AdmiralPiett: Intensify firewall security!
(9:20)MoffJerjerrod: Too late!
#8Zarazon(Topic Creator)Posted 12/13/2011 9:35:25 PM
Here's a video, of an older version
~ www.youtube.com/watch?v=Opcvzmyg0lM ~

The older version consisted of all other players appearing as ghost horses.. It has been updated a bit so that other players now look like your character until the author of the mod can patch it to recognize everyone's individual character designs
#9pies12Posted 12/13/2011 9:36:08 PM
Suddenly: steam accounts stolen. Thousands of them!
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"Obviously it was the most epic bubble hearth of all time."
~FalcownPAUNCH on Dalaran being moved to Northrend.
#10kylehowPosted 12/13/2011 10:10:19 PM
All they have to do is write the server side/client side connections and voila.

LOL, that's the trick alright. Just pow pow and pew pew and voilla! MULTIPLAYER!