There's usually some charred skeever hides around the bonfires at giant camps. Don't know if or how often they respawn though. --- www.cracked.com/phpimages/photoshop/1/8/3/3183_slide.gif http://i.imgur.com/NlUVU.gif
For the record, you can't craft a potion that'll heal "all health/stamina/magic" - you might be able to craft one that heals for so much that it fills you up, but there's no equivalent to the ultimate potions you find lying around. --- SCII: SEA (Gold) - Jax 108 / NA (Plat) - Jax 659
That is disappointing I was hoping with good Alchemy you could craft some truly magnificent potions!
Another side note... I miss the past games where the better potions came in smaller vials, not bigger. The vials also weighed less. Now all vials are 0.5lbs. --- Lady Astor: "Winston, if I were your wife I'd put poison in your coffee." Winston Churchill: "Nancy, if I were your husband I'd drink it."
The best healing potions-as-healing potions you can make are restore health with fortify health, that way the first potion you drink each 60 seconds will give you more cowbell. Blue Mountain Flower + Wheat are two common ingredients that will do it without a third required.
Blue Mountain Flowers, Butterfly Wings, Blue Dartwings, Imp Stool, Swamp Fungal Pod, and wheat all have a restore health effect, and are all really common.
The problem is, of course, even with maxed out skill and all relevant perks, the best potion you can make only heals about 100 points of health. Alchemy gear can double this, and is actually a very viable healing method, but I think alchemy as a primary healing method in Skyrim pales in comparison to Restoration.
On the other hand, alchemy is about 50 times more versatile than restoration so... --- The clever combatant imposes his will on the enemy, but does not allow the enemy's will to be imposed on him. - Sun Tzu