Timed events don't work anymore after mods

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  3. Timed events don't work anymore after mods

User Info: Tony_Biggie_Pun

Tony_Biggie_Pun
3 years ago#1
I don't get any rested or well rested benefits. The dark brotherhood quest isn't starting(courier is supposed to give me a letter, or they're supposed to kidnap me in my sleep since I killed Grelod the Kind) and anything involving time passing is giving me issues.

This is my load order. The problems started mainly after using imps more complex needs and the hypothermia mod. I've since disabled them but I still have issues and I'm not sure what is causing the issue. The unofficial skyrim patches seem to have also caused some issues.

What do I do to fix this? Is my save just FUBAR? This is my load order

GameMode=Skyrim

Skyrim.esm=1
Dawnguard.esm=1
Update.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
unofficial dawnguard patch.esp=0
unofficial skyrim patch.esp=0
alternate sunglare.esp=1
better dynamic snow.esp=1
better embers.esp=1
betterdawnstar.esp=1
betterinns.esp=1
bettermarkarthexterieur.esp=1
bettermorthal.esp=1
betterwinterhold.esp=1
birds.esp=1
calientevanillaarmor - banditpack curvy.esp=1
cbbecurvy.esp=1
chesko_beltquiver_steam.esp=1
convenient horses ultimate.esp=1
deeper snow.esp=1
densegrass.esp=1
enhanceddistantterrain.esp=1
enhancedlightingforrealisticlighting.esp=1
hdplants+herbs.esp=1
hqsnow.esp=1
lanterns of skyrim - all in one.esp=1
lush grass and trees.esp=1
markarth_plus.esp=1
milkywaygalaxy.esp=1
moss rocks.esp=1
nu_female_improvements.esp=1
purewaters.esp=1
rainbows.esp=1
riverwoodenhancedplugin.esp=1
shootingstars.esp=1
staticmeshimprovementmod-part2.esp=1
staticmeshimprovementmod.esp=1
tavefalkreath.esp=1
taveriften.esp=1
tavesolitude.esp=1
tavevillages.esp=1
tavewindhelm.esp=1
torches for realistic lighting.esp=1
vibrantauroras.esp=1
water.esp=1
whiterunexenhanced.esp=1
whiteruninenhanced.esp=1
realrain.esp=1
dd - enhanced blood main.esp=1
wetandcold.esp=1
breezehomelightfix.esp=0
chesko_frostfall.esp=0
crimson tide - blood.esp=0
fishinginskyrim.esp=0
imcn - dawnguard.esp=0
imp's more complex needs.esp=0
lt_camping.esp=0
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User Info: Nenina

Nenina
3 years ago#2
I can't tell what's wrong by the list, but since you mentioned time...

default timescale is 20, so console:

`set timescale to 20

and see if that solves the problem

User Info: Nenina

Nenina
3 years ago#3
Or you could use Wrye Bash to set the timescale, as well as get all your mods working best with each other instead of overriding ( last mod loaded is the winner of any conflicts ) each other.

User Info: Fourth_Bonkura

Fourth_Bonkura
3 years ago#4
Tony_Biggie_Pun posted...

This is my load order. The problems started mainly after using imps more complex needs and the hypothermia mod. I've since disabled them but I still have issues and I'm not sure what is causing the issue.


Did you only disable them? Because if you look at their mod pages they both have slightly more complicated uninstall instructions than just "turn it off".

Tony_Biggie_Pun posted...

The unofficial skyrim patches seem to have also caused some issues.


What makes you think that?
Mount and Blade is a lot like Fire Emblem, except that instead of Lance beating Sword Lance beats everything but Castle.

User Info: Tony_Biggie_Pun

Tony_Biggie_Pun
3 years ago#5
From: Fourth_Bonkura | Posted: 4/22/2013 11:05:30 AM | #004
Did you only disable them? Because if you look at their mod pages they both have slightly more complicated uninstall instructions than just "turn it off".

I just disabled them through the mods list. I'm guessing I wasnt supposed to do that?


What makes you think that?

When I installed it, the game told me to do quests I had already done and stuff. I don't know for sure but I think it may have cause problems. I used it in the middle of my save and I'm assuming you're supposed to start a fresh game using it. Am I right?
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User Info: Slakr

Slakr
3 years ago#6
From: Tony_Biggie_Pun | #005
Am I right?

No. I had installed the unofficial patches in the middle of a game, and routinely update them in the middle of a game with no issues.
My AR-15 will never be illegal. It will simply be "undocumented."

User Info: gamerfreak121

gamerfreak121
3 years ago#7
BOSS your load order. It looks terrible.

EDIT: Specifically, you have Update.esm AFTER Dawnguard when it should ALWAYS be the second esm after Skyrim. You also have the unofficial patches disabled and in the wrong order. But more importantly, it seems pretty much everything after that is just in alphabetical order with no thought paid to preventing any sort of mod conflict.
What do you mean it's not symbolic?!
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