From: jrels0583 | #002
To top it off, many of the cutscenes on the XBOX version were recordings of what was actually rendered in realtime on the PS3. I am certain that this was done to save disc space
Man, people are so WRONG about things like this!
The PS3 and 360 version have the same amount of pre-rendered video. The PS3 never rendered in real time anything that the 360 didn't.
Video scenes take up MORE disc space than real time!
Square was originally making the game for PS3 only, and because of Bluray's higher storage they felt free to waste disc space by using lots of videos. By using videos, they were able to do 1080p native resolution (on PS3... only for the videos though, since real time was 720p), and have less loading times.
So on the PS3 version, the videos looked nicer than real time because Bluray allowed higher resolution video (1080p) compared to real time (720p).
However on the 360 version, the videos had to be compressed (although not as badly as Square chose to do, unfortunately) for DVD. This means that the Xbox 360 videos looked worse than Xbox 360 real time would have been! But since it was just quick port, they didn't bother to program the 360 version as real time, they simply converted all the PS3 videos over to 360.
---
CoR - Sentinel model 2.0
Wii60 for the win!