NinjaGaiden Sigma Vita confirmed for us launch

#11Gamingsince1989Posted 12/12/2011 4:23:07 PM
I've purchased this game on the Xbox, the PS3, and now it's a day 1 purchase for me on the Vita. Even if the additional content is minimal, I find that this game on the go definitely makes it worth buying.
#12peacefulchaosPosted 12/12/2011 4:26:42 PM
Normal on Sigma wasn't bad...till I found the volcano monsters. Those terrible, terrible volcano monsters...
#13Poncho_HachachaPosted 12/12/2011 5:20:29 PM

Looks like this may get put on the back burner for a while then. I've already got more than enough games I plan on buying at launch. Should be fun.

#14GradyHooverPosted 12/12/2011 9:53:16 PM
Or if you're not that kind of person, that's why they included Ninja Dog in Black and made Sigma easier overall.

Even as "Ninja Dog" in Black, I just bored with killing the same respawning enemies over and over and over by the time I got to the city streets. At least it'll take less effort now, and I'll get less bored because of how simply I'll carve through them.
GameFAQs' #1 Fan of the Trace Memory/Another Code and Pitfall franchises.
#15sinncrossPosted 12/12/2011 11:11:02 PM
unitload posted...
The launch day line up is getting way too big. They should really spread some of these titles out more.

I totally agree... but I guess they want to front load the launch then they do not have to worry about new releases for like 3 - 4 months.

So technically, when this launches in FEB, there is 4 months before E3. Those 4 months could survive with the amount of launch titles and the odd release, while other known games come post E3, and E3 ensures more titles unveiled for end year next year, and then its back to normal release cycle.
Movie Review Blog:
Japan is so nice!