AC3:L True Console Experience on the go and more!

#71L0L_FAQPosted 11/5/2012 11:08:23 AM
From: mike_411 | #061
lolfaq here arguing just for the sake of arguing.

From: PlayaMadeTxn05 | #062
Lol_FAQ

Dude, what is your issue? All the TC is saying is he's enjoying the game, and you tear apart every single one of his posts. We get it. You don't agree with him. You've made your point. If you don't like it, why are you even in this topic? Just to disagree with him on his opinion?

From: RD_21 | #063
The problem is that you and I and most people can agree on the general vague statement that it's console like or it look like a console game, but while he isn't trolling he just don't want to see it that way and if the Vita graphics are 90% of what a console can be he will say no, not the same.

From: nicktheman1 | #065
Theres a difference between criticizing a game and coming back into the topic every 2 minutes simply to counterpoint everyones opinion. Thats what a troll is. You clearly have no life. How do you benefit from deterring people from trying a game? Youve made your point, this game is bad(or so you think) now leave.

From: mcsmellington | #066
It's what he does best. To be fair he does often have something resembling a point. Not so much here though.


http://i.imgur.com/Iywf2.jpg
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"L0L_FAQ is one of the reasons I even read the forums any more" - CJayC
#72Jon TalbainPosted 11/5/2012 11:47:27 AM
L0L_FAQ posted...
From: hajile12 | #060
I do believe that the graphics of ACL and Uncharted GA were are console quality. But if we cant agree on that , then perhaps ill just say that the games have nice graphics for a handheld.


Because AC and UC on the PS3 ran at sub-SD resolutions, mirite? You can think whatever you'd like. And I disagree. I don't play with cell phones and tablets, but I've seen games that have comparable or better graphics that don't have pathetic resolution issues. Yes, a PS3 "could" do graphics this low, you could also render Big Rigz

Have you even seen the map in AC3L? Its very large. You get new Orleans and the swamps! Just bc other games have open world does not mean that this game should not be praised for it bc it does it great !!


No, I have seen the maps on the console versions. They're also large, but not larger than, say, Spiderman 2's. Or that of GTA:SA.

Are you sure that spiderman 2 had a bigger map then AC3L and did it have good graphics along with active NPC's?


Bigger map, several enemies at the same times (apparently Liberation chugs with any more than 5), but it was in fact a PS2 game. No, it didn't have comparable graphics. But you're saying that this game is comparable in scale and visuals to a "console" game. The point is that a PS2 could pull off a game of scale. The feat is actually doing it at a PS3's graphical level which, sadly, this does not perform.


L0L_FAQ, have you played any other handheld version of Assassin's Creed?
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#73RD_21Posted 11/5/2012 12:26:00 PM
L0L_FAQ posted...
From: RD_21 | #063
The problem is that you and I and most people can agree on the general vague statement that it's console like or it look like a console game, but while he isn't trolling he just don't want to see it that way and if the Vita graphics are 90% of what a console can be he will say no, not the same.


http://i.imgur.com/Iywf2.jpg


I'm not butthurt one bit, I just told him to stop wasting his time arguing with you since it was leading no where and you just want to argue for the sake of arguing (Is it console like or almost console like), but see it as a precious victory if you must lol.
#74RD_21Posted 11/5/2012 12:29:06 PM
mcsmellington posted...
mike_411 posted...
lolfaq here arguing just for the sake of arguing.


It's what he does best. To be fair he does often have something resembling a point. Not so much here though.


And I think he has a point. It's not console graphic it's almost console graphic. You and I can look at the handheld and understand what console like mean for an handheld, but for him you need to add the word almost and we could have done without the 30 back and forth reply. They are arguing the same thing, they just have a different definition of the word or way to classify things.

So he's not wrong, he's just not agreeing with the general consensus of a term.
#75CrepitantPosted 11/5/2012 5:49:29 PM
L0L_FAQ posted...
From: Crepitant | #051
Not on this scale
GTA VCS and LCS. COP: The Recruit. Driv3r on the freaking GBA, FFS.
And the vita does have nice graphics >:[

"Nice" is subjective and on that, I disagree. "Console level" is, at present, objective and certainly, the Vita does not have that.
Why is it a good thing? Well AC has always involved a very expansive open world. I haven't played the portable GTA games (a series which is traditionally similar to C in many ways)

GTA has basically no resemblance to AC except being open world. That's it. And that's all I mean to compare.
but this game proves that handhelds are capable of providing a console experience.

And yet again, you use that term "console experience" where I clearly state that no, graphically, it cannot and gameplay-wise, this was a fact that has ample proof.
Most PSP games are only a shadow of their console counterparts.

How so? I regret that there were no PSP GTA games that paralleled San Andreas in terms of sheer awesomeness, but that fact remains so with even games like GTA4 and pretty much any other open world game out there. On the other hand, LCS and VCS, I actually enjoyed them more than VC. Then we can always bring up the PSP MonHuns, the ports of the PoP games, the God of War games, the MGS games (Peace Walker was just plain stellar) and I could bring up many, many more games of similar nature. No, I'm not talking about visual pizzaz, a department in which the PSP was a lot closer to the PS2 than the Vita is to the PS3, because we've already established the Vita isn't capable of delivering "console quality" graphics (which are pretty pathetic, honestly).


As I've said, Driver on the GBA =/= an open world AC game. And you've gotta be joking if you're trying to say Driver on the GBA matches the scale of a fully open world AC game on the Vita

Who said console "level"? You did. I said console experience, and AC3:L easily plays like a console game. The console experience is not graphics alone. GTA has a lot of resemblance to an AC game but at it's core yes it's the open world mission structure.
Gameplay-wise AC is identical to the console titles. Gameplay-wise it is in fact superior to AC1.

Whether you like GTA4 or not is a matter of opinion. The console experience is not about matching your personal favorite gta game...

However, when I say that psp games are typically a shadow of their console counterparts I'm talking about scaling back the gameplay, graphics and story.

As I've said I can't talk for the GTA games. But I can talk about AC, so I will

Why does AC provide the console experience?

1. Graphics. They will never be up to par with AC3 but that's irrelevant. However, the graphics are amazing for a portable title and it manages to construct a massive open world to match the AC games (though probably not AC3 because the maps in that game are huge to the point that it's a huge pain to travel through it). I don't know where you got the idea that vita graphics are "pathetic". Honestly it looks like you're trolling when you say that. The towns and wilderness in AC3:L are brilliant, at times surpassing the aesthetics of AC3.

2. Gameplay - Combat and climbing identical to AC3 and surpassing that of AC 1/2/2.1/2.2

3. Story and characters? Well it doesn't have the Desmond side of things and I'm only half a dozen hours into it but it's already more compelling than AC3 (given the same input of time played) so it does have that on its side. The voice actors chosen are a little poor at times but the 'console experience' doesn't require flawless mimickry.

Probably the perfect example of the console experience is NFS MW actually. Minus graphics.
#76CrepitantPosted 11/5/2012 5:50:51 PM
L0L_FAQ posted...
Now if you wanted to nitpick, yes the PSP and other portable devices are very good these days at puzzle games and racing games and many others. They can certainly match their console counterparts very easily. What the Vita is demonstrating with AC is that handheld titles are closing the gap as far as matching the scale of the blockbuster PS3 titles.


Yeah sure, because pizzle games and racing games don't matter and a game with stuttering framerate and visuals far below par of the PS3 handling a similar scale to a PS360 game is such an accomplishment. Specially since it's not, since games have been handling that scale on handhelds for a while now.


I'll say it again. In bold this time so you don't ignore it.

What the Vita is demonstrating with AC is that handheld titles are closing the gap as far as matching the scale of the blockbuster PS3 titles.
#77CrepitantPosted 11/5/2012 5:58:33 PM
L0L_FAQ posted...
From: hajile12 | #055
The graphics are console quality. Like Uncharted Golden abyss was similar to the first uncharted on the ps3


No and even if it was, this was in the notorious "nobody can figure it out" phase of the PS3.

AC3L is similar to the first AC on the ps3


No
The scope of this open world is amazing.

No. See: aforementioned open world games.

And pretty much everything you see can be climbed!


So could everything in games like Spiderman 2, which had a way, WAY bigger scale than any AC by cirtue of just being set in New York.

This game proves that the Vita could really handle other big popular games without too many limitations. Like Infamous, prototype, and an even better GTA!!



Are you seriously just going to shut me down like that with no no no?

Your arguments so far have been pathetic. How is AC3:L not similar to AC1?
#78KirbyIsAwesomePosted 11/5/2012 6:20:24 PM
I don't usually post...
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#79KirbyIsAwesomePosted 11/5/2012 6:20:32 PM
But when I do...
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DemonDog: "I insult Nintendo for making crappy consoles and whoring out mario, and praise sony systems and games"
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#80KirbyIsAwesomePosted 11/5/2012 6:21:31 PM
I triple post.

Stay posty my friends!
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