Media Create Week 46.. A nickel ain't worth a dime anymore.

#71KirbyIsAwesomePosted 11/21/2012 2:10:48 PM
XXXB0BXXX posted...
RIP Man Phan


...Died at the room Vita shot up 97 sales >_>
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#72GigaVoltsPosted 11/21/2012 2:18:08 PM
I will take that as a yes.
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#73DsvkbPosted 11/21/2012 2:58:10 PM
Eh, it's a start at least. Maybe it's just a temp boost, but I'm happy to see the numbers going up rather than down.
#74ylvisPosted 11/21/2012 3:04:14 PM
Natureboy99 posted...
blundermine posted...
Natureboy99 posted...
blundermine posted...


You really need to take some econ classes.


Why is it that everyone who wants to add oh so much weight to these numbers has Nintendo stuff in their sig? Why don't you explain to us why this weeks sales in Japan mean that Vita will not be profitable in 2 more years. Please use everything you learned from your econ classes.


I've had my sig for like a year now. I don't change it much. It's just a joke, do you get it?

Ok here is how it works. When they say the Vita will be profitable in 3 years, that means that everything they earned off of hardware and software sales will have covered all of the R&D, manufacturing, advertising and any other expenses associated with the Vita to that point. At that point, every new unit they move is profit for them, barring any setbacks like the network hack they had a few years ago.

Now all of the stuff I mentioned costs billions (plural). Now let's be generous and say they make $25 per hardware unit and $10 per software unit sold in revenue (though with the volume there software this thing is selling this is a stretch). If they sell 100,000 hardware units and 400,000 software units worldwide every week for 3 years, they make just over 1 billion in revenue. Thus they're more than likely still losing money overall.

Japan was thought to be there biggest market, probably account for 30% of the Vita's sales. Factoring in the holiday seasonality, they'll be averaging about 20,000 units.

This is nowhere near where they it to be.

Look at the numbers Nintendo is moving. They're still struggling to turn a profit. How do you think Sony is going to getting outsold 10:1?


Dude you are pulling all sorts of numbers and figures out of the air:

1)Sonys investment in Vita so far
2)hardware profit
3)You forgot dev kit fees
4)software profit (which BTW digital game, DLC sales aren't being tracked publicly)
5)Japan being the biggest market (check the real numbers, Vita sold about 60K worldwide last week, BEFORE black friday)

The question remains, why does a single weeks sales figures for hardware units sold in Japan have all the say in Vitas success? The answer is, it doesn't. It's a very, very tiny part of the overall story, a story that most people don't know the facts about yet act like they know everything. I'm not saying Vita is doing great. I'm not saying it will turn profit in 3 years. I'm saying that people outside of Sony have no say in the matter, because they don't have the numbers. Vita sold 13K units this week in Japan. Thats about all the meaning you can extrapolate. Oh and thats less than 3DS. Less than GS3, IP5, and sliced bread too.


Even Nintendo fanboys back in the Gamecube days admitted that the system sold horrible. The Vita is selling at a slower pace than the Gamecube, even the Dreamcast, so please just quit it.
#75EdwardHohenheimPosted 11/21/2012 3:31:57 PM(edited)
Natureboy99 posted...
blundermine posted...
Natureboy99 posted...
blundermine posted...


You really need to take some econ classes.


Why is it that everyone who wants to add oh so much weight to these numbers has Nintendo stuff in their sig? Why don't you explain to us why this weeks sales in Japan mean that Vita will not be profitable in 2 more years. Please use everything you learned from your econ classes.


I've had my sig for like a year now. I don't change it much. It's just a joke, do you get it?

Ok here is how it works. When they say the Vita will be profitable in 3 years, that means that everything they earned off of hardware and software sales will have covered all of the R&D, manufacturing, advertising and any other expenses associated with the Vita to that point. At that point, every new unit they move is profit for them, barring any setbacks like the network hack they had a few years ago.

Now all of the stuff I mentioned costs billions (plural). Now let's be generous and say they make $25 per hardware unit and $10 per software unit sold in revenue (though with the volume there software this thing is selling this is a stretch). If they sell 100,000 hardware units and 400,000 software units worldwide every week for 3 years, they make just over 1 billion in revenue. Thus they're more than likely still losing money overall.

Japan was thought to be there biggest market, probably account for 30% of the Vita's sales. Factoring in the holiday seasonality, they'll be averaging about 20,000 units.

This is nowhere near where they it to be.

Look at the numbers Nintendo is moving. They're still struggling to turn a profit. How do you think Sony is going to getting outsold 10:1?


Dude you are pulling all sorts of numbers and figures out of the air:

1)Sonys investment in Vita so far
2)hardware profit
3)You forgot dev kit fees
4)software profit (which BTW digital game, DLC sales aren't being tracked publicly)
5)Japan being the biggest market (check the real numbers, Vita sold about 60K worldwide last week, BEFORE black friday)

The question remains, why does a single weeks sales figures for hardware units sold in Japan have all the say in Vitas success? The answer is, it doesn't. It's a very, very tiny part of the overall story, a story that most people don't know the facts about yet act like they know everything. I'm not saying Vita is doing great. I'm not saying it will turn profit in 3 years. I'm saying that people outside of Sony have no say in the matter, because they don't have the numbers. Vita sold 13K units this week in Japan. Thats about all the meaning you can extrapolate. Oh and thats less than 3DS. Less than GS3, IP5, and sliced bread too.


Just stop man. You've proven time and time again that you have absolutely no idea about the BS speculation you throw around. Like the other guy said, go take some Econ and Business classes. You're the same guy who thought selling x amount of Vitas multiplied by the price meant pure profit and that Sony having ~$150B in assets means that's how much money they had.
#76MarkCohenBrosPosted 11/21/2012 3:45:28 PM
It's really sad that man fan died.
#77Lelouch71Posted 11/21/2012 3:51:31 PM
I'm slightly surprise that the Vita got a slight increase. But the 3DS is definitely on track to surpassing the PS3 in totals sales in Japan. That's definitely not bad. I could see it surpassing the Wii next.
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#78kakashik99992Posted 11/21/2012 5:46:45 PM
Lol Natureboy is finally on meltdown he is using even his imaginary world numbers now
#79Natureboy99Posted 11/21/2012 5:55:49 PM
ylvis posted...
Natureboy99 posted...
I'm not saying Vita is doing great. I'm not saying it will turn profit in 3 years. I'm saying that people outside of Sony have no say in the matter, because they don't have the numbers. Vita sold 13K units this week in Japan. Thats about all the meaning you can extrapolate. Oh and thats less than 3DS. Less than GS3, IP5, and sliced bread too.


Even Nintendo fanboys back in the Gamecube days admitted that the system sold horrible. The Vita is selling at a slower pace than the Gamecube, even the Dreamcast, so please just quit it.


Better read what I said again.
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#80AlisherePosted 11/21/2012 6:04:23 PM
Well, this went well. It's a typical Wednesday for Gamefaqs.
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