Preparing to sell my Vita if sales don't improve soon

#81blunderminePosted 1/8/2013 1:39:25 PM
Terotrous posted...
blundermine posted...
It had a Q4 launch in Japan, but that being aside the 3DS needed a drastic price cut and two major titles from established series the likes of which Vita can't compete against. Even when things were dire for the 3DS (pre price cut), it still moved twice what the Vita has been averaging during the same period the following year.

Yes but Christmas is not nearly as big in Japan. If they could only do one Q4 launch, they obviously chose the wrong one.

Also, being outsold by 3DS 2 to 1 is nothing to be ashamed of. If they can manage to only get doubled by 3DS next year they'll be laughing all the way to the bank. They will need to do something similar, but they've already confirmed a price cut is coming. Now they just need to get a big game over here. FF Type-0 would probably work.


Just because Christmas isn't as big in Japan doesn't mean the holidays are any less important there. In the week from Dec 19 to 25th this year, 3DS moved 482,000 units in Japan. That's more than in any other region for that week. Vita moved 72,000 in the same week. There's only 10 months difference in availability there. There's no excuse for that kind of discrepancy.

A price cut will help, but Japan's market has bigger issues right now. With the majority of Vita software also coming out on the PSP, the PSP is still the preferred Sony handheld. Until that stops, thing's aren't going to get much better.

Sure, but the launch spike is rarely significant in the grand scheme of things. You'll see a similar if not larger spike at Christmas every year.


In the grand scheme, yes, but when a launch spike is 20% of total first year sales, then it's certainly going to impact any scaling when considering how future years might result.

These numbers are terrible. There some of the worst on record for a video game system let alone a handheld (which typically sell more). Things are dire right now for the Vita. It needs to seriously improve it's performance or there wont be enough justification for companies to make software for it.

Oh please. Thanks to PS3 they're nowhere near the worst. They're low, but based on the launch time, they're not really any lower than should have been expected. Hence why I posted that launching in Q1 is "suicide". It almost killed the 3DS, of all things.


The numbers are worse than the Dreamcast's numbers for the same period, and we know how that ended. Sony kept pitching that they needed to wait for the first holiday before they could get any real measure, now that's come and gone and we're still seeing historical lows. Things are bad.
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So if Nintendo changed the name of the Wii - U, would they be pulling a U-Wii?
#82nariusseldonPosted 1/8/2013 1:43:38 PM
blundermine posted...

The numbers are worse than the Dreamcast's numbers for the same period, and we know how that ended. Sony kept pitching that they needed to wait for the first holiday before they could get any real measure, now that's come and gone and we're still seeing historical lows. Things are bad.


Worse than dreamcast's. Also a fraction of PSP's in the same period. And bombed ("low end of expectation") at the first xmas.

I guess no more excuse that xmas will bring business.
#83PlayaMadeTxn05Posted 1/8/2013 1:54:16 PM
nariusseldon posted...
blundermine posted...

The numbers are worse than the Dreamcast's numbers for the same period, and we know how that ended. Sony kept pitching that they needed to wait for the first holiday before they could get any real measure, now that's come and gone and we're still seeing historical lows. Things are bad.


Worse than dreamcast's. Also a fraction of PSP's in the same period. And bombed ("low end of expectation") at the first xmas.

I guess no more excuse that xmas will bring business.


Ooh boy, NOBODY missed you while you were gone lol

I enjoy my Vita, and plan on buying a 3DS later on this year. Boom.
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"You still play SNES & Genesis games? Yeah, they are terrible by today's standard. Graphics sells .. like it or not." - nariusseldon
#84TerotrousPosted 1/8/2013 4:13:46 PM
blundermine posted...
Just because Christmas isn't as big in Japan doesn't mean the holidays are any less important there. In the week from Dec 19 to 25th this year, 3DS moved 482,000 units in Japan. That's more than in any other region for that week. Vita moved 72,000 in the same week. There's only 10 months difference in availability there. There's no excuse for that kind of discrepancy.

It was probably just that one week, though, and it was likely for New Years and not Christmas.

Vita actually had an okay holiday season elsewhere. It's no secret that they can't give the things away in Japan.


A price cut will help, but Japan's market has bigger issues right now. With the majority of Vita software also coming out on the PSP, the PSP is still the preferred Sony handheld. Until that stops, thing's aren't going to get much better.

Yes, like I posted earlier, PSP is a lot of the problem. They effectively abandoned PSP in the west, and thus they probably launched Vita earlier than they should have. A similar thing happened with Genesis and Saturn - Genesis was still selling in the west but was dead in Japan, so they launched Saturn early and the west rejected it. They should have tried to provide more even support for PSP in the west so this wouldn't have happened.


The numbers are worse than the Dreamcast's numbers for the same period, and we know how that ended. Sony kept pitching that they needed to wait for the first holiday before they could get any real measure, now that's come and gone and we're still seeing historical lows. Things are bad.

Dreamcast is always held up as some great model of failure but it actually had very strong sales at first. It was just eaten alive by PS2, as any system would have been (and indeed, GC and Xbox were as well). Sega clearly made a mistake in pulling the plug when they did, as they actually stood a decent chance of taking second that gen, but they ran out of money. Sony has fairly deep pockets and can likely ride this out, and there's no PS2 looming on the horizon to come in and finish them off.
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#85vgsrulePosted 1/8/2013 4:40:15 PM
The people in this topic are in serious denial...

4 million units in a year worldwide is absolutely abysmal. 4 million units would only be slightly above average sales for most AAA games. And that's under the assumption that everyone who buys the system will buy the game.

The highest selling games for the PS3 and 360 sell around 10 million units. That's 1/7 of the amount of systems sold. If a Vita game reached that percentage, it would sell around 500-600,000 copies.

In others words, essentially the highest a game on the Vita could be expected to sell at the moment is 600,000 copies. And that's pretty unlikely in itself.

And yes, sales are important. It's childish to think otherwise. Try to act cool all you want, not buying into the "popular" system. Sales are important from a development standpoint.

Obviously, this isn't exact. Some games will be system sellers. Maybe all the people who like a game are the ones who bought a Vita. Who knows. But it's stupid to act like the Vita is not having issues.

Nobody cares if you're content with your games. That's not the point. Most people obviously aren't, and it shows.
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#86TerotrousPosted 1/8/2013 5:18:46 PM
vgsrule posted...
The highest selling games for the PS3 and 360 sell around 10 million units. That's 1/7 of the amount of systems sold. If a Vita game reached that percentage, it would sell around 500-600,000 copies.

In others words, essentially the highest a game on the Vita could be expected to sell at the moment is 600,000 copies. And that's pretty unlikely in itself.

Well no, that assumes no more Vitas are ever sold. The Vita install base will continue to go up, increasing the number of people who could buy the game.


Also, early games can sell higher percentages than later games since there's less to buy. 3DS had a couple 1 million sellers before it even had 3 million systems sold.
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#87TheNewWavePosted 1/8/2013 5:21:46 PM
Good, sell it, and begone from this board.
#88KaiKun91Posted 1/8/2013 5:27:18 PM
TheNewWave posted...
Good, sell it, and begone from this board.


Poof begone.
#89MarkCohenBrosPosted 1/8/2013 7:45:53 PM
Terotrous posted...
blundermine posted...
Just because Christmas isn't as big in Japan doesn't mean the holidays are any less important there. In the week from Dec 19 to 25th this year, 3DS moved 482,000 units in Japan. That's more than in any other region for that week. Vita moved 72,000 in the same week. There's only 10 months difference in availability there. There's no excuse for that kind of discrepancy.

It was probably just that one week, though, and it was likely for New Years and not Christmas.

Vita actually had an okay holiday season elsewhere. It's no secret that they can't give the things away in Japan.


A price cut will help, but Japan's market has bigger issues right now. With the majority of Vita software also coming out on the PSP, the PSP is still the preferred Sony handheld. Until that stops, thing's aren't going to get much better.

Yes, like I posted earlier, PSP is a lot of the problem. They effectively abandoned PSP in the west, and thus they probably launched Vita earlier than they should have. A similar thing happened with Genesis and Saturn - Genesis was still selling in the west but was dead in Japan, so they launched Saturn early and the west rejected it. They should have tried to provide more even support for PSP in the west so this wouldn't have happened.


The numbers are worse than the Dreamcast's numbers for the same period, and we know how that ended. Sony kept pitching that they needed to wait for the first holiday before they could get any real measure, now that's come and gone and we're still seeing historical lows. Things are bad.

Dreamcast is always held up as some great model of failure but it actually had very strong sales at first. It was just eaten alive by PS2, as any system would have been (and indeed, GC and Xbox were as well). Sega clearly made a mistake in pulling the plug when they did, as they actually stood a decent chance of taking second that gen, but they ran out of money. Sony has fairly deep pockets and can likely ride this out, and there's no PS2 looming on the horizon to come in and finish them off.


Those sales are for Christmas not New Years and the bolded part shows you don't have a clear understanding of this.