Does Tin Giant even exist?

#11AceAndJunpeiPosted 1/30/2013 12:48:30 PM
Sony really knows how to **** up even the easiest of tasks, don't they?
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http://www.gamefaqs.com/boards/620272-playstation-vita/62168949?page=1
Goon claims 90k to 70k is "70% drop in sales"
#12haynknightPosted 1/30/2013 1:01:36 PM(edited)
I know this isn't the answer everyone is looking for but at least this is a little light on the situation.

http://thegamefanatics.com/2013/01/30/sonytin-giant-pull-the-plug-on-ratchet-clank-full-frontal-assault/?noredirect=1#noredirect
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#13Kitt ThrustPosted 1/30/2013 1:05:31 PM
From: haynknight | Posted: 1/30/2013 4:01:36 PM | #012
I know this isn't the answer everyone is looking for but at least this is a little light on the situation.

http://thegamefanatics.com/2013/01/30/sonytin-giant-pull-the-plug-on-ratchet-clank-full-frontal-assault/?noredirect=1#noredirect

Seems like the Vita game is dead.
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#14haynknightPosted 1/30/2013 1:12:26 PM
Kitt Thrust posted...
From: haynknight | Posted: 1/30/2013 4:01:36 PM | #012
I know this isn't the answer everyone is looking for but at least this is a little light on the situation.

http://thegamefanatics.com/2013/01/30/sonytin-giant-pull-the-plug-on-ratchet-clank-full-frontal-assault/?noredirect=1#noredirect

Seems like the Vita game is dead.


Sadly it does seem that way. Can't go wrong with 2 games for $20.
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We have evolved beyond the need for allegiance to one console. We are a nexus of rationality for gaming. We are the V3Da nation.
#15maiden1993Posted 1/30/2013 1:21:03 PM
I'm still pretty convinced of two things...

- "Tin Giant" doesn't exist.

- The Vita port never existed, either. No screenshots, gameplay or info; and no comment for it's SECOND "cancellation". All a lie that Sony can't even own up to.


Sony, I really want to like you, but sometimes you make it so goddamn hard.
#16archedsoulPosted 1/30/2013 1:33:42 PM
Wow, that's pretty ****ed up.
#17vectorman5Posted 1/30/2013 1:49:53 PM
I'm pretty sure this was just the most extreme of a series of tests Sony has been making to see how much bull ---- they can get away with.
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#18MagoichiPosted 1/30/2013 2:54:57 PM(edited)
Kitt Thrust posted...
From: haynknight | Posted: 1/30/2013 4:01:36 PM | #012
I know this isn't the answer everyone is looking for but at least this is a little light on the situation.

http://thegamefanatics.com/2013/01/30/sonytin-giant-pull-the-plug-on-ratchet-clank-full-frontal-assault/?noredirect=1#noredirect

Seems like the Vita game is dead.


That speculative article is no different from someone posting their frustration on here. Whoever wrote that likely took the negative spin to get more hits. Never mind that it's already negative enough to simply point out that there's no clear response regarding the status of the port.

My guess is that this Tin Giant developer hasn't yet gotten the game running properly on Vita. Reminds me of Konami hiring bottom tier handheld developers to do HD Collections (except Metal Gear of course), with the end result being poor performance, missing assets, new glitches, quiet delays/no firm release date, etc.
#19Kenaue(Topic Creator)Posted 1/30/2013 4:09:12 PM
I don't know where they got "game is cancelled" from that mess. With that said, Sony should look hard at pulling Tin Giant from the project an moving to an actual competent developer. The amount of ineptitude at Tin Giant must be mind boggling. And I'm not even talking about their apparent inability to develop a game, I'm talking about their lack of PR skills. Miss release date twice? Tell us it's going to take a little longer! Don't leave us in the dark.....and for the love of god, get a website. Any two year old can make one now, yet a game studio can't?
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