its quite obvious why Capcom didn't ports Resident Evil Revelations to Vita

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User Info: Air_Gear_

Air_Gear_
4 years ago#1
You see, Resident Evil Revelations uses very low resolution textures. And also, the polygons are that of ps1 era. Upscaling to an HD display wouldn't work out very well. Capcom did not want to port this game to Vita because it would do the console no justice. They are more comfortable leaving it on the less powerful machine.

User Info: stargazer64

stargazer64
4 years ago#2
Yes, which is why they are porting it to the less powerful ps3 and pc platforms.
"Crap the 24 didn't get added when I punched it into calculator.
1400/104 is 13.5 mb/s." - Demonbat666

User Info: DalekZero

DalekZero
4 years ago#3
Air_Gear_ posted...
You see, Resident Evil Revelations uses very low resolution textures. And also, the polygons are that of ps1 era. Upscaling to an HD display wouldn't work out very well. Capcom did not want to port this game to Vita because it would do the console no justice. They are more comfortable leaving it on the less powerful machine.


*fish slap*
always assume everybody on the Internet is either a 12 year old, or a creeper in his mid 40's. The Internet makes more sense that way.

User Info: Prayer_abyss

Prayer_abyss
4 years ago#4
I believe that Capcom wouldn't want to downgrade from the new home console version to play on the Vita.

User Info: Petey_Meanis

Petey_Meanis
4 years ago#5
Vita can't handle the HD upgrade.
Thick, long and meaty.. Kielbasa sausage
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User Info: Lord_Vishana

Lord_Vishana
4 years ago#6
*sigh*

I know this is a parody account(I hope...) but this is just sad....
Reggie Dates Animal Crossing: New Leaf! http://tinyurl.com/auap709 3DS FC: 3394-3716-0128 Vita PSN: Queen_Sialeeds

User Info: Megaman Omega

Megaman Omega
4 years ago#7
From: Air_Gear_ | #001
You see, Resident Evil Revelations uses very low resolution textures. And also, the polygons are that of ps1 era.


http://www.vgchartz.com/games/pics/resident-evil-revelations-792868.jpg
http://images.gamepro.de/images/idgwpgsgp/bdb/2349989/600x338.jpg

lol! You might want to get your eyes checked, SpiritDrone.

Upscaling to an HD display wouldn't work out very well.


I guess that's why the game comes to PS3, 360 and Wii U, right? Classic SpiritDog failure.

They are more comfortable leaving it on the less powerful machine.


You're saying the PS3 is less powerful than the Vita? Keep on droning, little drone. ;)
The PS3 is dead in Japan. - Sailor Goon
The Japanese don't like games such as Hot Shots Golf. - Sailor Goon

User Info: Spiffy247

Spiffy247
4 years ago#8
DalekZero posted...
Air_Gear_ posted...
You see, Resident Evil Revelations uses very low resolution textures. And also, the polygons are that of ps1 era. Upscaling to an HD display wouldn't work out very well. Capcom did not want to port this game to Vita because it would do the console no justice. They are more comfortable leaving it on the less powerful machine.


*fish slap*


Why are people stealing my fishes?
I'm clever, vaguely feminine, a vampire, and I wield Dice. PH33R.
The 3DS and PSVita are both outstanding systems. Wally the Equality Weasel says so.

User Info: lunchEATSyou

lunchEATSyou
4 years ago#9
Anybody else remember that now deleted topic where DD was calling everybody ignorant and even went so far as to compare himself to Copernicus? lol
Height has nothing to do with skin colour, but I know this girl that tans alot that is short...yeah get your brain looked it, someone needs to fix it- DemonDog

User Info: Megaman Omega

Megaman Omega
4 years ago#10
It's hilarious how about half the people posting in this topic have a SpiritDog quote in their signature. This poster delivers enough stupid for everyone.
Kid Icarus: Uprising is a remake - DemonDog666
Only trolls and people who don't trust me ask for sources - DemonDog666
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  3. its quite obvious why Capcom didn't ports Resident Evil Revelations to Vita

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