its quite obvious why Capcom didn't ports Resident Evil Revelations to Vita

#1Air_Gear_Posted 2/2/2013 9:01:57 AM
You see, Resident Evil Revelations uses very low resolution textures. And also, the polygons are that of ps1 era. Upscaling to an HD display wouldn't work out very well. Capcom did not want to port this game to Vita because it would do the console no justice. They are more comfortable leaving it on the less powerful machine.
#2stargazer64Posted 2/2/2013 9:03:34 AM
Yes, which is why they are porting it to the less powerful ps3 and pc platforms.
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#3DalekZeroPosted 2/2/2013 9:09:21 AM
Air_Gear_ posted...
You see, Resident Evil Revelations uses very low resolution textures. And also, the polygons are that of ps1 era. Upscaling to an HD display wouldn't work out very well. Capcom did not want to port this game to Vita because it would do the console no justice. They are more comfortable leaving it on the less powerful machine.


*fish slap*
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#4Prayer_abyssPosted 2/2/2013 9:09:49 AM
I believe that Capcom wouldn't want to downgrade from the new home console version to play on the Vita.
#5Petey_MeanisPosted 2/2/2013 9:20:14 AM
Vita can't handle the HD upgrade.
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#6Lord_VishanaPosted 2/2/2013 9:24:39 AM
*sigh*

I know this is a parody account(I hope...) but this is just sad....
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#7Megaman OmegaPosted 2/2/2013 9:24:41 AM
From: Air_Gear_ | #001
You see, Resident Evil Revelations uses very low resolution textures. And also, the polygons are that of ps1 era.


http://www.vgchartz.com/games/pics/resident-evil-revelations-792868.jpg
http://images.gamepro.de/images/idgwpgsgp/bdb/2349989/600x338.jpg

lol! You might want to get your eyes checked, SpiritDrone.

Upscaling to an HD display wouldn't work out very well.


I guess that's why the game comes to PS3, 360 and Wii U, right? Classic SpiritDog failure.

They are more comfortable leaving it on the less powerful machine.


You're saying the PS3 is less powerful than the Vita? Keep on droning, little drone. ;)
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#8Spiffy247Posted 2/2/2013 9:26:56 AM
DalekZero posted...
Air_Gear_ posted...
You see, Resident Evil Revelations uses very low resolution textures. And also, the polygons are that of ps1 era. Upscaling to an HD display wouldn't work out very well. Capcom did not want to port this game to Vita because it would do the console no justice. They are more comfortable leaving it on the less powerful machine.


*fish slap*


Why are people stealing my fishes?
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#9lunchEATSyouPosted 2/2/2013 9:51:34 AM
Anybody else remember that now deleted topic where DD was calling everybody ignorant and even went so far as to compare himself to Copernicus? lol
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#10Megaman OmegaPosted 2/2/2013 10:00:38 AM
It's hilarious how about half the people posting in this topic have a SpiritDog quote in their signature. This poster delivers enough stupid for everyone.
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