PlayStation Vita
more proof that vita remains a very viable platform for devs
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You know your system has sold horrible when numbers like 600k and 250k is impressive. And lol at Vita owners being hardcore. If you look at the media create threads you will see tons of diversity in the 3DS games. For the Vita you will see... well nothing, since the Vita doesn't have any games in the top 20, lol. | |
Quote:OtakuGamera posted... "P4G sold more than 300k" so did RE:R and others. Whoa whoa whoa! You mean to tell me the Sony fanboys are finally admittedly that P4G is a niche title (just like it was back on PS2) and not a must buy system seller?!?! @Koi_Tenchi Whoa whoa whoa! You mean to tell me posters like you still generalize an entire fanbase off of a couple people? Zombies got your brain dude. You should go with the TC and get em both back. --- Sent from my iPhone via PowerGuides 1.10 | |
To OtakuGamera: You're the person who made the assertion that the Vita is for "real gamers" and the 3DS isn't. For literally the millionth time, sales are important. For instance, let's say a Third party developer was looking to release a new game on a portable system in Japan. They look at many aspects of each system to determine which system would be ideal to have their creation on. The most important thing they examine are sales, sales have an obvious direct correlation to the install base. Now which system would the said developer find more appealing as a viable system for their game? The Vita with an install base of about 1.2 million or the 3DS with an install base of over 10 million. Excluding other factors like graphics, most third parties would perceive the 3DS to be more viable. Ultimately they need to make money, they support a system that would yield greater profits for their creation. How exactly am I acting "holier-than-thou"? While it is true you didn't direct post the things I claimed you did in this topic, you made vague allusions to how you feel. I recall some of your older posts saying how the 3DS(and Nintendo in general) has nothing but rehashes and ports. Once again ports, sequels and remakes aren't a bad thing. However it seems like some people feel like if Nintendo has ports, remakes ect it is terrible, yet if Sony does it then it's perfectly acceptable? Now I'm not making a generalization of this entire board, this is just how a few of the more overzealous Sony fans act. --- Reggie Dates Animal Crossing: New Leaf! http://tinyurl.com/auap709 3DS FC: 3394-3716-0128 Vita PSN: Queen_Sialeeds | |
OtakuGamera posted... average AAA game, the vita is easy to develop for and easy to port over from PS3 and niche title is generally profitable at even 50k sales. so yes, vita is viable. Which would be great if the Niche games could hit 50k. Unfortunately Japan, which is getting almost all the niche games, is only moving about 30k lifetime which doesn't meet your criteria. So Niche games are not particularly viable at the moment. That only leaves ports. I'm having trouble finding the cost of porting a game, but there are only 6 out of about 15 or 20 games right now that have sold over 150,000 which is probably around the amount you need to start making money. How can a company justify even porting games when the odds of hitting the black are in the range of 1 in 4? Face it man, the software sales are making it really hard to justify developing for the Vita right now. Sony is having to pay out huge sums of money to entice developers, probably even more than they're making themselves on the game provided it's successful. --- So if Nintendo changed the name of the Wii - U, would they be pulling a U-Wii? | |
dj___roll posted... Quote:OtakuGamera posted...http://www.neogaf.com/forum/showthread.php?t=512644 It doesn't mean anything to the developer though. They just get a flat percentage of every game sale. The only difference is that for the system with an install base of 4 million you have to hit 10% and for the system with 30 million you have to hit 1.3% to have the same sales. Given that you have 4 games on one system that hit that mark and 34 on the other, which are you more likely to bet your money on? --- So if Nintendo changed the name of the Wii - U, would they be pulling a U-Wii? | |
OtakuGamera posted...
So it's a nice title to the overwhelming majority of gamers but a big name to a relatively small group of individuals? How is that different? --- It's a secret to everybody. | |
dj___roll posted... Quote:OtakuGamera posted..."P4G sold more than 300k" so did RE:R and others. >says "posters like you" >complains about other people generalizing. Lol. --- It's a secret to everybody. | |
Which would be great if the Niche games could hit 50k. Unfortunately Japan, which is getting almost all the niche games, is only moving about 30k lifetime which doesn't meet your criteria. So Niche games are not particularly viable at the moment. That only leaves ports. I'm having trouble finding the cost of porting a game, but there are only 6 out of about 15 or 20 games right now that have sold over 150,000 which is probably around the amount you need to start making money. How can a company justify even porting games when the odds of hitting the black are in the range of 1 in 4? Face it man, the software sales are making it really hard to justify developing for the Vita right now. Sony is having to pay out huge sums of money to entice developers, probably even more than they're making themselves on the game provided it's successful. monster monpiece and demon gaze To OtakuGamera: You're the person who made the assertion that the Vita is for "real gamers" and the 3DS isn't. For literally the millionth time, sales are important. For instance, let's say a Third party developer was looking to release a new game on a portable system in Japan. They look at many aspects of each system to determine which system would be ideal to have their creation on. The most important thing they examine are sales, sales have an obvious direct correlation to the install base. Now which system would the said developer find more appealing as a viable system for their game? The Vita with an install base of about 1.2 million or the 3DS with an install base of over 10 million. Excluding other factors like graphics, most third parties would perceive the 3DS to be more viable. Ultimately they need to make money, they support a system that would yield greater profits for their creation. How exactly am I acting "holier-than-thou"? While it is true you didn't direct post the things I claimed you did in this topic, you made vague allusions to how you feel. I recall some of your older posts saying how the 3DS(and Nintendo in general) has nothing but rehashes and ports. Once again ports, sequels and remakes aren't a bad thing. However it seems like some people feel like if Nintendo has ports, remakes ect it is terrible, yet if Sony does it then it's perfectly acceptable? Now I'm not making a generalization of this entire board, this is just how a few of the more overzealous Sony fans act. once again, i did no such assertions and i never said anything like that, please dont make the wrong assumption. the reason i say you're acting holier than thou is because that's what i've noticed you've been doing with your posts, you act as if you're neutral but sometimes, you will place a small jab to the vita, and it's not the non-bad kinda jab, it's the quite bad kinda jab, perhaps you've never noticed yourself but it's what i've noticed from your posts. --- PSVita no games? http://www.gamefaqs.com/boards/620272-playstation-vita/64767381 http://www.atlus.com/res/p4g_faithful_reviews_1.jpg | |
So it's a nice title to the overwhelming majority of gamers but a big name to a relatively small group of individuals? How is that different? (total) niche = no one knows or heard about it except a select few relatively niche = casuals dont know about it but the hardcore knows and the fans eat them up not niche = both casuals and hardcore heard, knows and eat them up --- PSVita no games? http://www.gamefaqs.com/boards/620272-playstation-vita/64767381 http://www.atlus.com/res/p4g_faithful_reviews_1.jpg | |
those are terrible numbers for world wide sales |
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