Do you think custom firmware could save the Vita at this point?

#1fourgigmanPosted 2/12/2013 7:39:58 PM
Hmm.
---
PSN: bulletproofvita
#2FindmeElseweyrPosted 2/12/2013 7:45:23 PM
It's what saved the PSP (in the west)
---
Mee wurst troll evurr nobuddy pay brijj tole me nott sceary enuf
#3TheBuddsPosted 2/12/2013 7:51:58 PM
The real question is, when can it be done? If you followed up a post by A big name homebrew dev for the ps3 that investigated the vita and said Sony actually tried with their security this time.

I think we are all getting a little ahead of ourselves, the psp didn't get CFW for awhile.
---
TBC on the security matter regarding the PS3 " I see what you mean now. I have zilch experience in programming. "
#4Spetsnaz420Posted 2/13/2013 5:04:19 AM
If you want to save it from having games bought for it...sure

If I ever mod it...it'll be long after the next generation is out and PSN isn't needed...and even then only for emulators
---
A tiger doesn't lose sleep to the opinions of sheep
PSN: Spetsnaz420
#5RoksuPosted 2/13/2013 5:12:31 AM
How? Do elaborate.
---
PSN: Rokuyo14
Black 2 FC: 3912-5402-0379
#6FayeLadyPosted 2/13/2013 6:26:25 AM
I don't think it would be a huge factor.

1. Many Vita games aren't popular enough to even bother with piracy.
2. Even if you pirate them, you still have to store them at significant cost.
3. The portable homebrew need simply isn't there anymore like it was with the PSP. Between Android, iOS, Linux based handhelds, and the maturity of the PSP scene it self I don't see what would make the Vita a good choice, let alone an affordable one.
---
If I support the game company, then I won't be supporting the blank DVD business.