adding touch controls to games that dont need it

#21knives out(Topic Creator)Posted 2/18/2013 2:11:42 PM
its reassuring to know im not alone in my frustration. ill be picking up MG HD. thanks
---
Remember.... violence is NEVER the answer. Sometimes, though, it's the question... and the answer is "Yes".
#22analyticalkeysPosted 2/18/2013 2:13:57 PM
Yeah, I agree. Some games are nice with the touch controls, but others make you do actions with the touch controls that you could easily do at the click of the button.. it should just be an option (either touch or click x)
---
Pokemon Black 2 Code: [ScottyJ] 2838-8164-4143
#23ChemicalBurritoPosted 2/18/2013 2:22:51 PM
kyncani posted...
That's one thing multiplatform games have : they don't ruin their games with bad gimmicks.


Even the Vita ports have some touch screen silliness. Take P4G, for example. Touch isn't implemented for things like menus where it might make sense, but you have this silly "touch here to 'rescue' someone'" gimmick while in the dungeons.
---
My game collection: http://chemicalburrito.com
Now: Ni no Kuni (PS3), P4G (PSV), Star Ocean 2E (PSP)
#24Semi45aPosted 2/18/2013 2:29:53 PM
Doa5 plus has touch controls for no purpose other than to satisfy ones perversion
---
The only Vita games really worth getting: Gravity Rush & P4G
Being unable to detect sarcasm and lies might be an early way to catch dementia
#25RhytenPosted 2/18/2013 2:31:05 PM
From: EmptyTome | Posted: 2/17/2013 4:35:42 PM
And I'm not even touching that point in the game when.you have to put a letter in front of a light. That was way, way more useless.

That one made me angry >_> I couldn't find a light that worked so I wasted so much time...
---
Antec Neo Eco 620w | Gigabyte Z68XP-UD3P | i5 2500k 3.3 Ghz | EVGA Gtx 570 1280 Mb | 8 Gb DDR 3 1333 Mhz | WD 1 Tb 7200 Rpm SATA 3 | HP 2011x 20" 1600x900