So after playing Shadow of the Colossus HD on the Vita via remote play

#1Saintman32190Posted 6/15/2013 7:19:47 PM
Whats with all the lag complaints? Does it depend from game to game?Or is the supposed lag vary from person to person, rather than being universal?

Because i experienced no lag at all when playing SOTC on the Vita.

However, I did play via private connection, so that may have had something to do with it. Is playing Ps3 games on the Vita through remote play through using an internet connection, that much worse? And is that where all the complaints about experiencing lag come from?

Hell i'm looking through videos where this guy has been playing PS3 games on his vita via remote play(with what he did to his vita though) and i'm not seeing any lag. So unless he has some type of button lag that he isn't mentioning , i'm not seeing where all the complaints about lag come from, unless it depends on their connection.

http://www.youtube.com/watch?v=Ico3LJyeDMA
http://www.youtube.com/watch?v=apcy6L86UMk
http://www.youtube.com/watch?v=_51xdKKVChc
#2smelly_boobPosted 6/17/2013 5:32:54 AM
playing on a local network vs. interwebz is a big difference....
#3BahamutBBobPosted 6/17/2013 7:40:58 AM
There is a tiny amount of lag on your local network that you probably won't notice unless you're playing a rhythm game. (try out Retro/Grade, the demo and full game are remote play compatible)

This probably depends mostly on your home network setup, how close you are to your router, etc.

It'll be worse over the internet than over your home network.
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#4ThugETHPosted 6/17/2013 7:48:04 AM
I've tried to get it working but it always fails to connect. I've registered my Vita to the PS3 and entered the code but then I click connect via private network and it fails.
I'd love to play it via remote play..
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#5claudekennilolPosted 6/17/2013 8:32:15 AM
holy balls, I had no idea this was remote play compatible. I've got them for the ps2, so didn't feel a need to get them for the ps3, but with that bit of info I may have to go out and get it now.
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#6RjmhartPosted 6/17/2013 9:13:42 AM
I have a "genius" idea. I don't get those often. Is SOTC playable via wifi? I will try to set that up tonight. Does anyone have a basic description of how to set that up?

I will bring my Vita and ipad to the local mall and try the wifi Remote Play. If it works well, I will post to youtube. Is anyone interested in that?

Or, if someone else wants to try that before this weekend, that works too.
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#7occonoPosted 6/17/2013 1:04:48 PM
ThugETH posted...
I've tried to get it working but it always fails to connect. I've registered my Vita to the PS3 and entered the code but then I click connect via private network and it fails.
I'd love to play it via remote play..


Try setting your PS3's Display settings to 576p maximum. There's a bug.

Anyway, it was pretty laggy for me. In fact, it actually played a lot better in internet mode, even though we tested both in the same room as the PS3 and TV. :/
#8NnamzPosted 6/17/2013 1:12:40 PM
There is a tiny amount of lag, but on PS3 it's barely noticeable in the vast majority of games. Almost all games are completely playable.

PS4 does it much better than PS3 though.

Remote Play works by downscaling the 1080p framebuffer to the Vita's native 960x544 resolution, using the PS4's in-built hardware h.264 video encoder to compress the image. This is then beamed out over WiFi to the Vita, which decodes the video and sends back controller inputs to the PlayStation 4. It's effectively OnLive cloud streaming technology relocated to the home - the difference being that image quality issues can be resolved through much higher-bandwidth video, while input latency is cut down considerably owing to the localised nature of the network.

http://www.eurogamer.net/articles/digitalfoundry-sony-mandates-vita-remote-play-for-ps4-games

It's gonna be sweet.
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#9co1onelPosted 6/17/2013 1:18:54 PM
Nnamz posted...
There is a tiny amount of lag, but on PS3 it's barely noticeable in the vast majority of games. Almost all games are completely playable.

PS4 does it much better than PS3 though.

Remote Play works by downscaling the 1080p framebuffer to the Vita's native 960x544 resolution, using the PS4's in-built hardware h.264 video encoder to compress the image. This is then beamed out over WiFi to the Vita, which decodes the video and sends back controller inputs to the PlayStation 4. It's effectively OnLive cloud streaming technology relocated to the home - the difference being that image quality issues can be resolved through much higher-bandwidth video, while input latency is cut down considerably owing to the localised nature of the network.

http://www.eurogamer.net/articles/digitalfoundry-sony-mandates-vita-remote-play-for-ps4-games

It's gonna be sweet.


Stop making me so excited for it!
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#10MetalZoicPosted 6/17/2013 1:42:18 PM
I played a lot of SotN via remote play over the internet from work and had almost zero lag issues. This over a weak and fairly slow WiFi connection.

I had a hitch here and there and a very slight delay, but no problem controlling the action. The picture quality came through pretty poor though.