Sony blames smartphones and tablets for Vita failing

#141xfactorPosted 1/18/2014 9:09:28 PM
Sony should really consider dropping the vita price to $50.
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#142Jarvis013Posted 1/19/2014 5:16:24 AM
xfactor posted...
Sony should really consider dropping the vita price to $50.


No need for trolling. The original PSP doesn't even retail for that low.

Vita needs to lower it's price to $150 with a prepackaged game...Tearaway maybe. Either that or bundle the Vita with PS4 and take a loss on the hardware in order to move software.
#143n00bsaib0tPosted 1/19/2014 5:23:33 AM
Jarvis013 posted...
xfactor posted...
Sony should really consider dropping the vita price to $50.


No need for trolling. The original PSP doesn't even retail for that low.

Vita needs to lower it's price to $150 with a prepackaged game...Tearaway maybe. Either that or bundle the Vita with PS4 and take a loss on the hardware in order to move software.


The current bundle prices of $200 with a game and 4GB memory card are more than fair.
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PSN/XBL- Nifterific
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#144LiquiDZerOPosted 1/19/2014 5:49:16 AM
It's certainly a dodge response, but in a way they are correct. Mobile gaming has certainly changed the landscape. The biggest issue being that a lot of the major game publishers have looked at the profit margins all those easily produced mobile games have made and are raging green with envy. Companies like Capcom and Square have been creating initiatives, flushing millions of dollars, trying to tap into this market and have no idea what makes the mobile market so profitable.

Similarly, anyone claiming mobile gaming is a "fad" that will die out doesn't get it either. The majority of this market is composed of a completely different audience than console gamers. They aren't buying mobile games because it's a new trend in gaming. It's because they are people with smart phones looking to kill time in between their day to day in between going on facebook, twitter, instagram, tinder, vine, or other apps.

They're not looking for AAA, killer app video games. They're looking for simple, easily accessible yet addictive games like bejeweled, angry birds, or candy crush. These games cost nearly nothing to develop compared to the on average $10 million dollar budget of a single video game and reap much more in profit because you've got hundreds of MILLIONS of people buying the base program and then making tons of microtransactions. Folks like to bash on the vita by saying the 3ds' base is much larger with 20 million or so, but again there are hundreds of millions of smart phone users.

I don't think mobile gaming will kill handheld consoles either, because again different market, but it's foolish to think mobile gaming is going anywhere either. At the law firm I've been working at, not only are some of the middle aged attorneys who don't look like the gaming type play games like candy crush, even the older support staff with smart phones play, and they're hooked too. Mobile gaming hits audiences traditional gaming would never be able to touch.
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"I can't begin to count the number of agents whose lives were saved by a cardboard box." -Snake
#145talesfan215Posted 1/19/2014 6:14:39 AM
xfactor posted...
Sony should really consider dropping the vita price to $50.


xfactor came back full force. Guess you were restocking at club Nintendo for awhile.
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Currently playing Tales of the Abyss, Rayman Legends, Ys Memories of Celceta.
#146NemerlightPosted 1/19/2014 6:42:48 AM
n00bsaib0t posted...
Jarvis013 posted...
xfactor posted...
Sony should really consider dropping the vita price to $50.


No need for trolling. The original PSP doesn't even retail for that low.

Vita needs to lower it's price to $150 with a prepackaged game...Tearaway maybe. Either that or bundle the Vita with PS4 and take a loss on the hardware in order to move software.


The current bundle prices of $200 with a game and 4GB memory card are more than fair.


Clearly its not enough so they need lower the price or make better bundles.
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#147DarkZV2BetaPosted 1/19/2014 7:54:41 AM
Or lower memory card prices to better meet market standards.
They're selling memory cards that aught to be $30, tops, for over $100, and cards that aught to be $15-20 for $60+. On top of that, the system is built to rely on these memory cards for more or less everything. You're only getting half the experience with a low capacity memory card, and they know it. They're banking on it.
The hardware it's self for $200 is fine. But when you have to pay another $60-100 msrp to actually use it?
It's not like Vita has any software worth that premium, either. It doesn't have anything to sell it as being worth the asking price for the hardware, memory cards, or the software markup.
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#148n00bsaib0tPosted 1/19/2014 9:11:19 PM
Nemerlight posted...
n00bsaib0t posted...
Jarvis013 posted...
xfactor posted...
Sony should really consider dropping the vita price to $50.


No need for trolling. The original PSP doesn't even retail for that low.

Vita needs to lower it's price to $150 with a prepackaged game...Tearaway maybe. Either that or bundle the Vita with PS4 and take a loss on the hardware in order to move software.


The current bundle prices of $200 with a game and 4GB memory card are more than fair.


Clearly its not enough so they need lower the price or make better bundles.


How is it clearly not enough? Just because Sony isn't making sure everyone knows what games are available doesn't mean its a bad deal.
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PSN/XBL- Nifterific
SSF4AE: Balrog, Evil Ryu | UMvC3: C.Viper/Morrigan/Hulk | MK9: Noob Saibot, Cyber Sub-Zero | SFxTK: Ryu/Guile
#149ChA0TiCoNePosted 1/19/2014 9:22:11 PM
So its just smart phones and tablets huh? Wouldn't have anything to do with Vita getting dominated by a competitor's hand held, the 3DS?
#150GenocideHeartPosted 1/20/2014 1:20:27 AM(edited)
Keep in mind that Nintendo has a long-established hardcore fanbase that basically buys their portables on brand name alone. When you see sales that high it's not necessarily because they have the better console, but because they have the most hardcore returning fans.

Same reason why Xbone still managed to sell 3 million units in spite of everyone and their mom knowing Microsoft can be trusted even less than Sony. The power of fanboys is a frightening thing indeed. It even lets the FFXIII trilogy sell in spite of the games being basically Toriyama's waifu fantasy.

EDIT: Also, Vita sales are actually pretty on par with most Nintendo handhelds' competitors. Of them all, only Wonderswan and PSP did better than most, and only Wonderswan actually threatened Nintendo. But then Bandai messed up...
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