48 percent of vita game sales are digital.

#21Hercik1(Topic Creator)Posted 2/10/2014 9:00:30 PM
Spiffy247 posted...
57.4% of unplanned teenage pregnancies begin in gazebos. What's the significance? I DON'T KNOW!


Then we should ban gazebos. For the children. To make sure they don't exist. I want my yard undisturbed.
#22sinncrossPosted 2/10/2014 9:44:24 PM
And this is why I say Sony should be trying to get publishers, and mobile centric devs, to bring their mobile games to the psv
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#23Sami1000Posted 2/10/2014 10:02:04 PM
This made me wonder if Sony have fixed the freezing bug that many people here had?
#24OhGoodGriefPosted 2/10/2014 10:02:11 PM
[This message was deleted at the request of the original poster]
#25A_Nonny_MoosePosted 2/10/2014 10:25:51 PM
You'd think they'd have bigger, cheaper memory cards then.
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#26Megaman OmegaPosted 2/12/2014 6:37:21 PM
sinncross posted...
And this is why I say Sony should be trying to get publishers, and mobile centric devs, to bring their mobile games to the psv


Yeah, because after al these ports and indies, a couple of indie mobile ports is exactly what the Vita needs now, right?
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LOL at all the whiners and trolls. They know Vita tv and new model will kill all competition. Festering wounds for the Nintendrones by the gallons. - karissa1
#27CompassPosted 2/12/2014 6:39:08 PM
Knowing Sony, they're probably counting people downloading PS+ rentals as "sales."
#28Megaman OmegaPosted 2/12/2014 6:52:49 PM
Compass posted...
Knowing Sony, they're probably counting people downloading PS+ rentals as "sales."


I see no other way to get to whatever crazy tie ratio they claim the Vita has.
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LOL at all the whiners and trolls. They know Vita tv and new model will kill all competition. Festering wounds for the Nintendrones by the gallons. - karissa1