DahMan10Posted 1/27/2011 1:20:59 AM | I wonder if this is a port from the first LBP on the PS3? --- Webcomic im reading: Homestuck I TOLD YOU DOG TOLD YOU ABOUT THE STAIRS |
OdaSoulPosted 1/27/2011 3:07:38 AM | It seems it's a new LBP with several new features, including the use of the motion sensor and the Touch Screen... Only time will tell... --- Come, BASARA characters! Come to MvC3! < Not Changing this until we get a BASARA Character in any CAPCOM Crossover |
KoujiEXEPosted 1/27/2011 5:30:01 AM | LBP still doesn't strike me as a good portable experience. Seems more like the type of game you want to sit on a couch and play... I'll probably stick with LBP2, though I'll wait until there's more info to make my final judgement. |
mrpickelPosted 1/28/2011 8:50:31 AM | i heard lbp on psp was very good...obviously limited by the hardware...i'd imagine the ngp could very well handle alot more than the psp's workload. i mean clearly. |
WindGodXPosted 1/28/2011 12:45:11 PM | The PSP version was fun, but the Create Mode was near impossible to use. It just didn't work well. There were only 2 layers and any kind of logic or machinery I tried to build just kind of fell apart. This system, if what they're saying is true, should be able to support LBP2 pretty much as-is, although LBP on PSP wasn't a port of the PS3 version, it had a whole different story. I'm guessing this will probably do the same, using all of LBP2's features like microchips and bounce pads and all that, but having a slightly different range of costumes and objects to fit a new story. --- Paper Bowser can breath fire. While underwater. PSN: Fatal_Gear |
dezmomoPosted 1/31/2011 12:15:11 AM | Yeah probably but with new features --- dezmomo || The original one. Official Squirtle of the Pokemon BW Boards |
YamsPosted 2/19/2011 11:07:49 PM | In terms of creating, I can't imagine a portable LittleBigPlanet working quite as efficiently as the console counterpart, even if it's on a very powerful handheld. But I'm sure we'll still get a good portable story. |