Keep in mind that I grew up during the NES generation. My last mario game I truly enjoyed was 64.
Sunshine was great and I applaud them for trying something different, but having the backpack 99% of the time was boring, Galaxy was a great game as well. My only gripe is the motion controls. I feel motion controls are gimmicky. If you slap a gamecube or classic controller onto galaxies, i feel it would be on par with 64 ( and that may be my nostalgia kicking in)
Now fast foward to his more recent games....SMG2, NSMB, and now this. I think Yahtzee from the escapist magazine said it best when reviewing SMG1." Where else is mario to go when he has been to space?"
I feel the last couple of installations have been nothing but rehashes of a formula, While giving mario fans mario...not really offering anything new to the table and the difficulty is becoming laughable.
This game seems to follow that route. Throw some nostalgia (tanooki) , copy formula and boom , sell massive amounts of games. Marios 25th anniversary was even lousy. Look at Crash: Mind Over Mutant. Activision delivered nostalgia AND offered it in a new way. It seems like the quality of mario games has gone down and Crash with Crash of the Titans and MOM has gone up.
ChronoCactaur posted... I really don't see the similarities between 3D Land and Crash. MAYBE the 2D levels, but otherwise it's grasping at straws. :/
I can see a few similarities to EARLY Crash titles and this game. But it'd be a stretch to say the rest of the game has many similarities.... though I don't know much about Crash apart from his first two games, so I can't speak for his later titles resemblances to Mario.
You can look? This object... You crash your theory.