I don't know. What was the point of hostile notoriety in Kingdom in AC1? If anything, AC2-B were the easy ones, in that they didn't have constantly hostile enemies.
ACR tried something like it with the Byzantines, but they were so sparse, it was pretty pointless. --- Gamertag is Madigari, for both Xbox 360 and PSN. Of all the things I've lost, I miss my originality the most.