Assassin's Creed 2 vs Assassin's Creed 3 gameplay comparison video

#1triajojoPosted 11/20/2012 4:26:54 AM
Gameplay comparison video between AC2 and AC3.

http://www.youtube.com/watch?v=khhEDznKl3c

Which one do you prefer?
#2Bloodlines1191Posted 11/20/2012 4:35:34 AM
Cuz AC1 is nonexistent. >_>
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Nothing is True, Everything is Permitted - Assassin's Creed
I shall forever hate the name......Crimson Viper
#3gamefan190Posted 11/20/2012 4:40:36 AM
Bloodlines1191 posted...
Cuz AC1 is nonexistent. >_>


lol
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Games - Hitman: Absolution, Far Cry 3, DMC, Dead Space 3, Metal Gear Solid: Revengeance, Crysis 3
#4TheEmpsChampPosted 11/20/2012 5:20:17 AM
2 just needs the better graphics and controls from 3, in all other relevant comparisons 2 is better.
#5TiO_GeRPosted 11/20/2012 6:03:42 AM
For me AC3's is better by a long shot.

I never understood why AC2 made you hold a button for running, a different button for sprinting and a whole different button for avoiding people.

AC3 simplified it greatly by just letting us do everything with just one button and it looks a lot more natural to have Connor sidestepping people in the street than Ezio shoulder charging his way through a crowd like some sort of renaissance linebacker.

Plus, some of the transitions in AC2 look a bit clumsy compared to other much smoother animations. In AC3 on the other hand, everything looks seamless, especially in the trees. You really feel at home gliding through the treetops.

Now I haven't finished AC3 so maybe I'll change my mind later, but comparing all 3 games from the Ezio saga to how far I've gotten in this one, I have to choose this one.
#6dave_is_slickPosted 11/20/2012 6:08:50 AM
My god Connor is f***ing sloooooooooooow.
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I am prepared to use this:
http://www.youtube.com/watch?v=RFZrzg62Zj0&feature=related
#7dave_is_slickPosted 11/20/2012 6:10:22 AM
From: TiO_GeR | #005
I never understood why AC2 made you hold a button for running, a different button for sprinting and a whole different button for avoiding people.

Because if your objective was too far to fast walk but to close to sprint, jogging is the perfect speed. Plus, when you're exploring around an area, jogging is better than constantly charging.
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I am prepared to use this:
http://www.youtube.com/watch?v=RFZrzg62Zj0&feature=related
#8TiO_GeRPosted 11/20/2012 6:20:13 AM
dave_is_slick posted...
From: TiO_GeR | #005
I never understood why AC2 made you hold a button for running, a different button for sprinting and a whole different button for avoiding people.

Because if your objective was too far to fast walk but to close to sprint, jogging is the perfect speed. Plus, when you're exploring around an area, jogging is better than constantly charging.


I'm sorry, I still don't get it. What exactly is "too close to sprint"? Is there a minimum distance requirement to start sprinting? Why wouldn't you want to get everywhere faster, even if it's just across the street?

I kind of understand the exploring thing you mentioned, but AC3 just let's you jog with the stick, no extra buttons required and I can explore just fine.
#9dave_is_slickPosted 11/20/2012 6:28:18 AM
From: TiO_GeR | #008
but AC3 just let's you jog with the stick

It lets you walk. There is no jogging.
What exactly is "too close to sprint"?

When sprinting, it takes about half a second to stop. There's a possibility of overshooting a target or jump.
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I am prepared to use this:
http://www.youtube.com/watch?v=RFZrzg62Zj0&feature=related
#10TiO_GeRPosted 11/20/2012 6:37:46 AM
dave_is_slick posted...
There's a possibility of overshooting a target or jump.


I suppose there might be, I just personally never had that problem.