The "Yes" & "No's" of this Game ***POSSIBLE SPOILERS***

#1NubaruPosted 1/21/2013 8:25:41 PM
What do you think they Did Right & Did Wrong in this Game?
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"I have come here to chew bubblegum and kick a**... and I'm all out of bubblegum..." - Nada (Roddy Piper)
#2CharpandaV1Posted 1/21/2013 8:28:32 PM
Wrong- change the gameplay mechanics; specifically free-running
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"...Pretty much boosting your boosting"-- DeliciousJello
Official Daniel Cross of the ACIII boards
#3Nar_GarzhvogPosted 1/21/2013 9:24:12 PM
Wrong- I hate the free running in cities. I guess I should say I liked it until I went into the frontier. Then I saw how awesome they did there and was kind of mad they couldn't transfer that in town as well.
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Have a nice day
--- Garzhvog
#4DrivingMachinePosted 1/21/2013 10:24:17 PM
Wrong - bug testing.
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Posted using GameFlux
#54nationfuryPosted 1/21/2013 10:55:54 PM
Sorry for the length of this.

Right- Graphics have improved nicely.
Right- The epilogue. The game narrative comfortably builds itself. And we get to play Haytham Conway.
Right- The well written Homestead missions.
Right- The Tomahawk is brilliant.
Right- Double assassinations and other kill animations.
Right- Rope dart. Thank you Shao Jun.
Right- Naval missions. Do I really need to explain?
Right- Frontier exploration/tree running.
Right- Multiplayer, while there are bad players, is still my type of multiplayer.
Right- Soundtrack. It's not Jesper Kyd, but it is still really good.

Wrong- Fragmented story. Lacks the polish of Ezio's trilogy.
Wrong- Some awkward missions (Revere ride anyone?)
Wrong- Glitches and bugs.
Wrong- Redcoats' dying so often from a kick?
Wrong- Connor being nerfed in cutscenes.
Wrong- Ridiculously hard multiple requirements for 100% on missions.
Wrong- Rooftop running discouraged.

The okays- Combat is more difficult, fluid, and exciting. I'm not a fan of how the lack of enemy healthbars means if I'm interrupted before the death animation they shrug off the dozen stab wounds I inflicted on them.
The okays- The ending- I actually enjoyed the ending for the most part. But the last minute itself was just too rushed and abrupt. So I don't hate it, but I won't gush about it either.
The okays- Crafting. Personally find crafting a chore and made my money other ways. But I had a ton of fun crafting weapons for my arsenal.
The okays- Brotherhood. Love the abilities and the personalized missions. I dislike that customization for them is gone and Level 11 is anticlimactic.
#6anaplussetupPosted 1/22/2013 1:58:04 PM
"Right- The epilogue. The game narrative comfortably builds itself. And we get to play Haytham Conway."

That's called a prologue, not an epilogue. And it's Haytham Kenway.
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PSN: Thomme
#7goodlyoakPosted 1/22/2013 2:00:09 PM
Wrong- the ending
#84nationfuryPosted 1/31/2013 4:18:07 AM
anaplussetup posted...
"Right- The epilogue. The game narrative comfortably builds itself. And we get to play Haytham Conway."

That's called a prologue, not an epilogue. And it's Haytham Kenway.

Whoops. Thanks for the correction... I guess.
#9devotedislamfanPosted 1/31/2013 7:56:56 AM
4nationfury posted...
Sorry for the length of this.

Right- Graphics have improved nicely.
Right- The epilogue. The game narrative comfortably builds itself. And we get to play Haytham Conway.
Right- The well written Homestead missions.
Right- The Tomahawk is brilliant.
Right- Double assassinations and other kill animations.
Right- Rope dart. Thank you Shao Jun.
Right- Naval missions. Do I really need to explain?
Right- Frontier exploration/tree running.
Right- Multiplayer, while there are bad players, is still my type of multiplayer.
Right- Soundtrack. It's not Jesper Kyd, but it is still really good.

Wrong- Fragmented story. Lacks the polish of Ezio's trilogy.
Wrong- Some awkward missions (Revere ride anyone?)
Wrong- Glitches and bugs.
Wrong- Redcoats' dying so often from a kick?
Wrong- Connor being nerfed in cutscenes.
Wrong- Ridiculously hard multiple requirements for 100% on missions.
Wrong- Rooftop running discouraged.

The okays- Combat is more difficult, fluid, and exciting. I'm not a fan of how the lack of enemy healthbars means if I'm interrupted before the death animation they shrug off the dozen stab wounds I inflicted on them.
The okays- The ending- I actually enjoyed the ending for the most part. But the last minute itself was just too rushed and abrupt. So I don't hate it, but I won't gush about it either.
The okays- Crafting. Personally find crafting a chore and made my money other ways. But I had a ton of fun crafting weapons for my arsenal.
The okays- Brotherhood. Love the abilities and the personalized missions. I dislike that customization for them is gone and Level 11 is anticlimactic.


I agree with this o.O really dislike the 100% missions and so many GLITCHES!
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'God judges a tree by its fruits and not by its roots' Arabic Proverb.
#10PootbirdPosted 1/31/2013 9:28:13 AM
Right- everything

Wrong- smoke bomb

Haters gonna hate
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PSN: Goldengeartwo
By using smoke bomb you are unable to hunt and kill like a true assassin, you must kill defenceless people instead.