Tweaking with ConfigDefault.xml ?
So anyone found interesting stuff in ConfigDefault.xml (in the data folder) to improve the looks of the game?
I tweaked the part with : ViewDistance="3"
And changed it to 8.
I'm not sure how much good it did, I think there are less pop ins than before.
But what bothers me most is the vegetation increasing and decreasing size as you get closer. That's very disturbing. Any one found a good way to get rid of this?
Don't hesitate to post good tweaks that can't be done from the graphic menus here either.
[This message was deleted at the request of the original poster]
hmm, interesting. game keeps a record of every crash to desktop that happens and saves them as a file.
http://i47.tinypic.com/1t0njr.jpg http://gurn.files.wordpress.com/2009/02/eek-a-mouse.jpg http://i47.tinypic.com/2zo90xw.jpg
I hope there are some tweaks..from what I've read this game has similar pop-in to that of Amalur..which is the worst I have seen in a game ever.
That game pissed me off because the devs claimed to make a PC specific game and have a team on it and blah blah but it was clearly limited by consoles.
Otherwise..no reason for such severe pop-in.. I still played that game and got semi used to the pop-in..but eventually got burned out on it...
So here's hoping the same fate isn't suffered here. Will pick up game after work and check it out.
changing the view distance didn't seem to do anything. I've read about risen 1 config tweaks and it was stated that you need to delete your userprofile config, otherwise it won't use the new tweaks. that said, I can't find a user profile file, so that might be the case.
my PC can handle the game easily on ultra settings already, I want a bigger view distance aka less popping. so I'd hear if someone was able to improve it.
I am in the same boat as you. I really just want to improve this viewing distance, and the vegetation morphing or whatever it is.
some stuff I think I've found out:
changing viewdistance does not do anything as the number references the quality setting (off, low, medium, high, ultra)
in general there seem to be many default "ultra" settings, but ingame you can only chose "high" for most.
the config user file can be found under: C:\Users\NAME\AppData\Local\Risen2\Config
however I can't seem to get any change no matter if I delete it or what I change. I set the "view range from 10000 to 16000 and even 50000 and I can't make out a difference. what's bugging me most is actually not the vegetation but rather the "small object" popping. I'm standing 5 meter in front of a table and I barely see some stuff, while it is FULLY LOADED with lots of stuff when I stand right in front of it. objectcunning from 0.008 to 0.00008 didn't changed anything either so I'm at quite a lost here =/
okay guys. something worked:
do NOT delete C:\Users\NAME\AppData\Local\Risen2\Config. instead change the values for quality to "ultra". that alone makes a huge difference.
Are you talking about objects poping in (suddenly appearing) as you get closer? Trees,buckets,seashells etc?
Game is freaking unplayable for me. I have tried changing every setting and a lot of tweaking in the xmls to not avail...
okay, did stopped the flickering nearly completely. popping up for objects is improved drastically.
ultra preset standard:
ultra preset tweaked: