How should I distribute stats for my MC?

#1redmangoosePosted 3/3/2012 4:44:07 PM
So I'm at the end of Day 5 for my magic MC and I"m still not completely sure if I'm doing this right.
He has:
St 5
Ma 26
Vi 11
Ag 15
LVL 41
I'm tempted to put some into strength so that he can use more skills like fire boost which needs Str 9 for some reason..
As for vitality I don't know how much I should put in.
#2LightHawKnightPosted 3/3/2012 4:49:00 PM
If you are going magic nuke, you want:

St: 8
Ma:40
Vit:18
Ag:22

Or something similar to that. While putting points it is best to go 2 ma 1 ag.

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#3mtdewking3Posted 3/3/2012 4:53:04 PM
looks good to me (pretty similar to what i got). I would recommend 8 strength for blitzkrieg and a few other abilities
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#4lizard81288Posted 3/3/2012 5:02:43 PM
I heard you want Magic this time around. In the 1st one it was physical, IIRC.
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#5LightHawKnightPosted 3/3/2012 5:06:16 PM

From: lizard81288 | #004
I heard you want Magic this time around. In the 1st one it was physical, IIRC.


?! First one you want magic like no tomorrow as there were so few phys skills.

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#6regulus_NEKOPosted 3/3/2012 6:37:14 PM
for magic i reccomend maxing out ma n vit, while str is at least 8-15( for blitzkrieg n repel phys ), and ag can come later
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#7LightHawKnightPosted 3/3/2012 6:38:26 PM
Maxing Vi is rather useless, you can easily stick phys repel on him to prevent physical damage and use Ag and Ma to crush foes quickly.

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#8PKStarwavePosted 3/3/2012 9:28:34 PM
[This message was deleted at the request of the original poster]
#9PKStarwavePosted 3/3/2012 9:29:21 PM
Yeah vit isn't that good of a stat. Slowly level it up to 10 / 12 / 15 for the phys null / repel / drain skills.
#10Arkmay64Posted 3/4/2012 1:21:41 AM
so there aren't any good physical skills this time? Magic all the way?
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